1. Unique Weapon: Most characters, except for Ninja and Monk/Saint, will receive a unique weapon after rebirth. The special abilities of the weapons will be activated randomly.
Archer: Weapon hit increases your defense. Fire Taoist: Weapon hit restores 310 HP. Trojan: Weapon hit poisons the target. Warrior: Weapon hit poisons the target. Water Taoist: Weapon hit restores 310 MP. Ninja: Ninja will not get a weapon after rebirth. Monk/Saint: Monk/Saint will not get a weapon after rebirth. Pirate: Pirate will not get a weapon after rebirth.
2. Level after rebirth: Reborn characters start from level 15.
3. Reborn Items: All equipped items will be reduced to their low level after rebirth, so your reborn character can still use them. See Items After Rebirth
4. New Magic & Skills: After rebirth, you will be able to learn new skills.
5. Epiphany 1) Level: Players, who were reborn at level 130 or above, will jump to the former level before rebirth as soon as they reach level 130 again. For example, a player was reborn at level 135 with 30% EXP, he will be able to leap to level 135 with 30% EXP as soon as he reaches level 130 again after rebirth.
2) Skill and Weapon Proficiency: Reborn characters with any skills learnt in their past life can have an epiphany. The epiphany makes the skill leap, after it reaches to half of the former level before rebirth. Take blade proficiency as an example, if the level was 12 before rebirth, it will leap to level 12 as soon it reaches to level 6 again. Note: If you use EXP Balls to upgrade your weapon proficiency, you have to re-log in to make the epiphany work.
6. Defense: After level-70 promotion, the defense will be increased by 30%.
7. Attribute Points: After rebirth, players will receive 30 attribute points (10 allotted automatically by system, and the other 20 can be allotted by the player). In addition, more bonus attribute points (55 at most) will be awarded if you were reborn at higher level. On top of all this, you can re-allot the attribute points as you wish after level 70! And your attribute points won't be auto-allocated every time you level-up.
Level |
Auto Allocated Points |
Player Allocated Points |
Archer Fire Taoist Trojan Warrior Ninja |
Water Taoist |
Pirate Dragon Warrior |
Monk/Saint |
110 |
10 |
20 |
- |
- |
- |
- |
112 |
10 |
20 |
- |
+1 |
- |
- |
114 |
10 |
20 |
- |
+3 |
- |
- |
116 |
10 |
20 |
- |
+6 |
- |
- |
118 |
10 |
20 |
- |
+10 |
- |
- |
120 |
10 |
20 |
- |
+15 |
- |
- |
121 |
10 |
20 |
+1 |
+15 |
+1 |
+1 |
122 |
10 |
20 |
+3 |
+21 |
+3 |
+3 |
123 |
10 |
20 |
+6 |
+21 |
+6 |
+6 |
124 |
10 |
20 |
+10 |
+28 |
+10 |
+10 |
125 |
10 |
20 |
+15 |
+28 |
+15 |
+15 |
126 |
10 |
20 |
+21 |
+36 |
+21 |
+21 |
127 |
10 |
20 |
+28 |
+36 |
+28 |
+28 |
128 |
10 |
20 |
+36 |
+45 |
+36 |
+36 |
129 |
10 |
20 |
+45 |
+45 |
+45 |
+45 |
130 |
10 |
20 |
+55 |
+55 |
+55 |
+55 | |