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Dominating Taoist - Skill of Taoist Tool:Vicissitude

Evolution Vicissitude Thrill HighestGood Birth-Death
 

Icon

Name

Level

Type

Effect

Divine Emptiness

0

Passive

There is a 5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 10% (passive Dodge not included) for 10 sec.

1

There is a 5.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 10.5% (passive Dodge not included) for 10 sec.

2

There is a 6% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 11% (passive Dodge not included) for 10 sec.

3

There is a 6.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 11.5% (passive Dodge not included) for 10 sec.

4

There is a 7% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 12% (passive Dodge not included) for 10 sec.

5

There is a 7.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 12.5% (passive Dodge not included) for 10 sec.

6

There is a 8% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 13% (passive Dodge not included) for 10 sec.

7

There is a 8.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 13.5% (passive Dodge not included) for 10 sec.

8

There is a 9% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 14% (passive Dodge not included) for 10 sec.

9

There is a 9.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 14.5% (passive Dodge not included) for 10 sec.

10

There is a 10% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 15% (passive Dodge not included) for 10 sec.

11

There is a 10.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 15.5% (passive Dodge not included) for 10 sec.

12

There is a 11% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 16% (passive Dodge not included) for 10 sec.

13

There is a 11.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 16.5% (passive Dodge not included) for 10 sec.

14

There is a 12% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 17% (passive Dodge not included) for 10 sec.

15

There is a 14% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 17.5% (passive Dodge not included) for 10 sec.

16

There is a 15% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 18% (passive Dodge not included) for 10 sec.

17

There is a 17% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 20% (passive Dodge not included) for 10 sec.

18

There is a 18% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 22% (passive Dodge not included) for 10 sec.

19

There is a 20% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 25% (passive Dodge not included) for 10 sec.

Icon

Name

Level

Type

 

Flora Ward

0

Passive

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 75 sec.

1

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 74 sec.

2

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 72 sec.

3

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 70 sec.

4

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 68 sec.

5

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 66 sec.

6

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 66 sec.

7

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 64 sec.

8

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 62 sec.

9

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 60 sec.

10

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 58 sec.

11

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 58 sec.

12

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 56 sec.

13

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 54 sec.

14

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 52 sec.

15

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 12 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 52 sec.

16

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 12 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 50 sec.

17

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%,and SP will be restored by 15 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 48 sec.

18

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%,and SP will be restored by 15 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 45 sec.

19

Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%,and SP will be restored by 20 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 45 sec.

Icon

Name

Level

Type

 

Substitution

0

Active

Absorbs 1% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 2000 points of damage after 10 sec.

1

Absorbs 2% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 2400 points of damage after 10 sec.

2

Absorbs 3% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 2800 points of damage after 10 sec.

3

Absorbs 4% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 3200 points of damage after 10 sec.

4

Absorbs 5% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 3600 points of damage after 10 sec.

5

Absorbs 6% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 4000 points of damage after 10 sec.

6

Absorbs 7% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 4400 points of damage after 10 sec.

7

Absorbs 8% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 4800 points of damage after 10 sec.

8

Absorbs 9% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 5200 points of damage after 10 sec.

9

Absorbs 10% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 5600 points of damage after 10 sec.

10

Absorbs 11% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 6000 points of damage after 10 sec.

11

Absorbs 12% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 6400 points of damage after 10 sec.

12

Absorbs 13% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 6800 points of damage after 10 sec.

13

Absorbs 14% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 7200 points of damage after 10 sec.

14

Absorbs 15% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 7600 points of damage after 10 sec.

15

Absorbs 16% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 8000 points of damage after 10 sec.

16

Absorbs 17% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 8400 points of damage after 10 sec.

17

Absorbs 18% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 8800 points of damage after 10 sec.

18

Absorbs 19% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 9200 points of damage after 10 sec.

19

Absorbs 20% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 10000 points of damage after 10 sec.

Icon

Name

Level

Type

 

Deadwood Curse

0

Passive

Attack for a 10% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

1

Attack for a 10.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

2

Attack for a 11% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

3

Attack for a 11.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

4

Attack for a 12% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

5

Attack for a 12.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

6

Attack for a 13% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

7

Attack for a 13.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

8

Attack for a 14% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

9

Attack for a 14.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

10

Attack for a 15% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

11

Attack for a 15.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

12

Attack for a 16% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

13

Attack for a 18% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

14

Attack for a 20% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

15

Attack for a 22% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

16

Attack for a 25% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

17

Attack for a 28% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

18

Attack for a 31% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

19

Attack for a 35% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec.

 
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