Evolution | Vicissitude | Thrill | HighestGood | Birth-Death |
Icon |
Name |
Level |
Type |
Effect |
|
Divine Emptiness |
0 |
Passive |
There is a 5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 10% (passive Dodge not included) for 10 sec. |
1 |
There is a 5.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 10.5% (passive Dodge not included) for 10 sec. |
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2 |
There is a 6% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 11% (passive Dodge not included) for 10 sec. |
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3 |
There is a 6.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 11.5% (passive Dodge not included) for 10 sec. |
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4 |
There is a 7% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 12% (passive Dodge not included) for 10 sec. |
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5 |
There is a 7.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 12.5% (passive Dodge not included) for 10 sec. |
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6 |
There is a 8% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 13% (passive Dodge not included) for 10 sec. |
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7 |
There is a 8.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 13.5% (passive Dodge not included) for 10 sec. |
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8 |
There is a 9% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 14% (passive Dodge not included) for 10 sec. |
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9 |
There is a 9.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 14.5% (passive Dodge not included) for 10 sec. |
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10 |
There is a 10% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 15% (passive Dodge not included) for 10 sec. |
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11 |
There is a 10.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 15.5% (passive Dodge not included) for 10 sec. |
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12 |
There is a 11% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 16% (passive Dodge not included) for 10 sec. |
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13 |
There is a 11.5% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 16.5% (passive Dodge not included) for 10 sec. |
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14 |
There is a 12% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 17% (passive Dodge not included) for 10 sec. |
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15 |
There is a 14% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 17.5% (passive Dodge not included) for 10 sec. |
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16 |
There is a 15% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 18% (passive Dodge not included) for 10 sec. |
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17 |
There is a 17% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 20% (passive Dodge not included) for 10 sec. |
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18 |
There is a 18% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 22% (passive Dodge not included) for 10 sec. |
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19 |
There is a 20% chance to trigger Divine Emptiness when damaged. During the status, Dodge rate increases to 25% (passive Dodge not included) for 10 sec. |
Icon |
Name |
Level |
Type |
|
|
Flora Ward |
0 |
Passive |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 75 sec. |
1 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 74 sec. |
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2 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 72 sec. |
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3 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 70 sec. |
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4 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 68 sec. |
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5 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 5 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 66 sec. |
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6 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 66 sec. |
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7 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 64 sec. |
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8 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 62 sec. |
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9 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 7 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 60 sec. |
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10 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 58 sec. |
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11 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 58 sec. |
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12 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 56 sec. |
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13 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 54 sec. |
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14 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 9 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 52 sec. |
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15 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 12 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 52 sec. |
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16 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%, and SP will be restored by 12 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 50 sec. |
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17 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%,and SP will be restored by 15 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 48 sec. |
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18 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%,and SP will be restored by 15 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 45 sec. |
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19 |
Sets a ward in specific spot. Within the ward, the effect of potions will be boosted by 200%,and SP will be restored by 20 points for allies. (It can only be triggered once within 5 sec.) Removes enemies' emptiness effect. Lasts for 30 sec. Cooldown: 45 sec. |
Icon |
Name |
Level |
Type |
|
|
Substitution |
0 |
Active |
Absorbs 1% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 2000 points of damage after 10 sec. |
1 |
Absorbs 2% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 2400 points of damage after 10 sec. |
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2 |
Absorbs 3% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 2800 points of damage after 10 sec. |
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3 |
Absorbs 4% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 3200 points of damage after 10 sec. |
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4 |
Absorbs 5% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 3600 points of damage after 10 sec. |
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5 |
Absorbs 6% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 4000 points of damage after 10 sec. |
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6 |
Absorbs 7% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 4400 points of damage after 10 sec. |
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7 |
Absorbs 8% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 4800 points of damage after 10 sec. |
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8 |
Absorbs 9% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 5200 points of damage after 10 sec. |
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9 |
Absorbs 10% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 5600 points of damage after 10 sec. |
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10 |
Absorbs 11% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 6000 points of damage after 10 sec. |
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11 |
Absorbs 12% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 6400 points of damage after 10 sec. |
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12 |
Absorbs 13% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 6800 points of damage after 10 sec. |
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13 |
Absorbs 14% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 7200 points of damage after 10 sec. |
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14 |
Absorbs 15% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 7600 points of damage after 10 sec. |
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15 |
Absorbs 16% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 8000 points of damage after 10 sec. |
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16 |
Absorbs 17% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 8400 points of damage after 10 sec. |
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17 |
Absorbs 18% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 8800 points of damage after 10 sec. |
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18 |
Absorbs 19% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 9200 points of damage after 10 sec. |
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19 |
Absorbs 20% of damage (up to 15000 points). When the damage it absorbs reaches 60000 points, a range attack will be triggered within 10 sec. For enemies within 12 paces, it deals 10000 points of damage after 10 sec. |
Icon |
Name |
Level |
Type |
|
|
Deadwood Curse |
0 |
Passive |
Attack for a 10% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
1 |
Attack for a 10.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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2 |
Attack for a 11% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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3 |
Attack for a 11.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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4 |
Attack for a 12% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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5 |
Attack for a 12.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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6 |
Attack for a 13% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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7 |
Attack for a 13.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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8 |
Attack for a 14% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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9 |
Attack for a 14.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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10 |
Attack for a 15% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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11 |
Attack for a 15.5% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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12 |
Attack for a 16% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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13 |
Attack for a 18% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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14 |
Attack for a 20% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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15 |
Attack for a 22% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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16 |
Attack for a 25% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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17 |
Attack for a 28% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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18 |
Attack for a 31% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |
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19 |
Attack for a 35% chance to inflict a layer of Deadwood Curse on the target. Each layer increases +Final M-Attack by 1000 points, up to 5 layers. Lasts for 8 sec. |