Evolution | Vicissitude | Thrill | HighestGood | Birth-Death |
Icon |
Name |
Level |
Type |
Effect |
|
Noble Spirit |
0 |
Active |
Increases Penetration by 1% and M-Defense by 1000 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
1 |
Increases Penetration by 1% and M-Defense by 1000 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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2 |
Increases Penetration by 1% and M-Defense by 1200 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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3 |
Increases Penetration by 1% and M-Defense by 1300 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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4 |
Increases Penetration by 1% and M-Defense by 1400 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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5 |
Increases Penetration by 1% and M-Defense by 1500 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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6 |
Increases Penetration by 2% and M-Defense by 1600 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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7 |
Increases Penetration by 2% and M-Defense by 1700 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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8 |
Increases Penetration by 2% and M-Defense by 1800 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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9 |
Increases Penetration by 2% and M-Defense by 1900 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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10 |
Increases Penetration by 2% and M-Defense by 2000 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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11 |
Increases Penetration by 2% and M-Defense by 2100 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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12 |
Increases Penetration by 2% and M-Defense by 2200 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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13 |
Increases Penetration by 2% and M-Defense by 2300 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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14 |
Increases Penetration by 2% and M-Defense by 2400 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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15 |
Increases Penetration by 2% and M-Defense by 2500 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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16 |
Increases Penetration by 2% and M-Defense by 2600 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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17 |
Increases Penetration by 2% and M-Defense by 2700 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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18 |
Increases Penetration by 2% and M-Defense by 3000 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
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19 |
Increases Penetration by 3% and M-Defense by 3000 points for nearby teammates for 20 sec. Cooldown: 30 sec. |
Icon |
Name |
Level |
Type |
Effect |
|
Crack Mantra |
0 |
Passive |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 1100 points and M-Defense drops by 1000 points. They will drop to 1 at most. |
1 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 1300 points and M-Defense drops by 1100 points. They will drop to 1 at most. |
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2 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 1500 points and M-Defense drops by 1200 points. They will drop to 1 at most. |
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3 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 1700 points and M-Defense drops by 1300 points. They will drop to 1 at most. |
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4 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 1900 points and M-Defense drops by 1400 points. They will drop to 1 at most. |
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5 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 2100 points and M-Defense drops by 1500 points. They will drop to 1 at most. |
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6 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 2300 points and M-Defense drops by 1600 points. They will drop to 1 at most. |
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7 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 2500 points and M-Defense drops by 1700 points. They will drop to 1 at most. |
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8 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 2700 points and M-Defense drops by 1800 points. They will drop to 1 at most. |
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9 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 2900 points and M-Defense drops by 1900 points. They will drop to 1 at most. |
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10 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 3100 points and M-Defense drops by 2000 points. They will drop to 1 at most. |
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11 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 3300 points and M-Defense drops by 2100 points. They will drop to 1 at most. |
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12 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 3500 points and M-Defense drops by 2200 points. They will drop to 1 at most. |
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13 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 3700 points and M-Defense drops by 2300 points. They will drop to 1 at most. |
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14 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 3900 points and M-Defense drops by 2400 points. They will drop to 1 at most. |
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15 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 4100 points and M-Defense drops by 2500 points. They will drop to 1 at most. |
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16 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 4300 points and M-Defense drops by 2600 points. They will drop to 1 at most. |
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17 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 4500 points and M-Defense drops by 2700 points. They will drop to 1 at most. |
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18 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 4700 points and M-Defense drops by 2800 points. They will drop to 1 at most. |
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19 |
Attack others for a chance to inflict Crack Mantra for 1 sec. During the status, every 5 sec, P-Defense drops by 5000 points and M-Defense drops by 3000 points. They will drop to 1 at most. |
Icon |
Name |
Level |
Type |
Effect |
|
Wacke Spirit |
0 |
Active |
Increases Dodge chance by 0.1% for nearby teammates. (Mythsoul) |
1 |
Increases Dodge chance by 0.2% for nearby teammates. (Mythsoul) |
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2 |
Increases Dodge chance by 0.3% for nearby teammates. (Mythsoul) |
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3 |
Increases Dodge chance by 0.4% for nearby teammates. (Mythsoul) |
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4 |
Increases Dodge chance by 0.5% for nearby teammates. (Mythsoul) |
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5 |
Increases Dodge chance by 0.8% for nearby teammates. (Mythsoul) |
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6 |
Increases Dodge chance by 1% for nearby teammates. (Mythsoul) |
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7 |
Increases Dodge chance by 1.5% for nearby teammates. (Mythsoul) |
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8 |
Increases Dodge chance by 2% for nearby teammates. (Mythsoul) |
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9 |
Increases Dodge chance by 2.5% for nearby teammates. (Mythsoul) |
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10 |
Increases Dodge chance by 3% for nearby teammates. (Mythsoul) |
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11 |
Increases Dodge chance by 3.5% for nearby teammates. (Mythsoul) |
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12 |
Increases Dodge chance by 4% for nearby teammates. (Mythsoul) |
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13 |
Increases Dodge chance by 4.5% for nearby teammates. (Mythsoul) |
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14 |
Increases Dodge chance by 5% for nearby teammates. (Mythsoul) |
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15 |
Increases Dodge chance by 5.5% for nearby teammates. (Mythsoul) |
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16 |
Increases Dodge chance by 6% for nearby teammates. (Mythsoul) |
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17 |
Increases Dodge chance by 6.5% for nearby teammates. (Mythsoul) |
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18 |
Increases Dodge chance by 7% for nearby teammates. (Mythsoul) |
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19 |
Increases Dodge chance by 8% for nearby teammates. (Mythsoul) |
Icon |
Name |
Level |
Type |
Effect |
|
Solid Bulwark |
0 |
Passive |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 50%. It will end when potions are insufficient. |
1 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 52%. It will end when potions are insufficient. |
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2 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 54%. It will end when potions are insufficient. |
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3 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 56%. It will end when potions are insufficient. |
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4 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 58%. It will end when potions are insufficient. |
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5 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 60%. It will end when potions are insufficient. |
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6 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 62%. It will end when potions are insufficient. |
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7 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 64%. It will end when potions are insufficient. |
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8 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 66%. It will end when potions are insufficient. |
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9 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 68%. It will end when potions are insufficient. |
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10 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 70%. It will end when potions are insufficient. |
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11 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 72%. It will end when potions are insufficient. |
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12 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 74%. It will end when potions are insufficient. |
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13 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 77%. It will end when potions are insufficient. |
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14 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 80%. It will end when potions are insufficient. |
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15 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 83%. It will end when potions are insufficient. |
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16 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 86%. It will end when potions are insufficient. |
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17 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 90%. It will end when potions are insufficient. |
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18 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 95%. It will end when potions are insufficient. |
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19 |
Solid Bulwark will be triggered when you are attacked. HP potions will be automatically used when HP drops below 99%. It will end when potions are insufficient. |