Evolution | Vicissitude | Thrill | HighestGood | Birth-Death |
Icon |
Name |
Level |
Type |
Effect |
|
Weep Storm |
0 |
Active |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 5000 points of damage for the first time (100000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
1 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 5500 points of damage for the first time (105000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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2 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 6000 points of damage for the first time (110000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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3 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 6500 points of damage for the first time (115000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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4 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 7000 points of damage for the first time (120000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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5 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 7500 points of damage for the first time (125000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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6 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 8000 points of damage for the first time (130000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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7 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 8500 points of damage for the first time (135000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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8 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 9000 points of damage for the first time (140000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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9 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 9500 points of damage for the first time (145000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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10 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 10000 points of damage for the first time (150000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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11 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 10500 points of damage for the first time (155000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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12 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 11000 points of damage for the first time (160000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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13 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 11500 points of damage for the first time (165000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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14 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 12000 points of damage for the first time (170000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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15 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 12500 points of damage for the first time (175000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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16 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 13000 points of damage for the first time (180000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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17 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 15000 points of damage for the first time (185000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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18 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 18000 points of damage for the first time (190000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
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19 |
Cast it to enter a spellcasting status. During the status, it deals damage on enemies with 10 paces every 2 sec. Damage gradually increases. It deals 21000 points of damage for the first time (200000 points on monsters), and the damage increases by 15% next time, up to 63000 points (600000 points on monsters). Receive 30% Blessed for 8 sec. Cooldown: 15 sec. |
Icon |
Name |
Level |
Type |
Effect |
|
Water Aegis |
0 |
Passive |
There is a 5% chance to put on L1 Azure Shield when attacked. |
1 |
There is a 5.5% chance to put on L1 Azure Shield when attacked. |
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2 |
There is a 6% chance to put on L1 Azure Shield when attacked. |
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3 |
There is a 6.5% chance to put on L2 Azure Shield when attacked. |
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4 |
There is a 7% chance to put on L2 Azure Shield when attacked. |
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5 |
There is a 7.5% chance to put on L2 Azure Shield when attacked. |
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6 |
There is a 8% chance to put on L2 Azure Shield when attacked. |
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7 |
There is a 8.5% chance to put on L3 Azure Shield when attacked. |
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8 |
There is a 9% chance to put on L3 Azure Shield when attacked. |
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9 |
There is a 9.5% chance to put on L3 Azure Shield when attacked. |
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10 |
There is a 10% chance to put on L3 Azure Shield when attacked. |
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11 |
There is a 10.5% chance to put on L4 Azure Shield when attacked. |
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12 |
There is a 11% chance to put on L4 Azure Shield when attacked. |
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13 |
There is a 11.5% chance to put on L4 Azure Shield when attacked. |
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14 |
There is a 12% chance to put on L4 Azure Shield when attacked. |
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15 |
There is a 12.5% chance to put on L4 Azure Shield when attacked. |
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16 |
There is a 13% chance to put on L5 Azure Shield when attacked. |
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17 |
There is a 13.5% chance to put on L5 Azure Shield when attacked. |
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18 |
There is a 14% chance to put on L5 Azure Shield when attacked. |
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19 |
There is a 15% chance to put on L5 Azure Shield when attacked. |
Icon |
Name |
Level |
Type |
Effect |
|
Holy Protection |
0 |
Active |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 50 sec. |
1 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 49 sec. |
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2 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 48 sec. |
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3 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 47 sec. |
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4 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 46 sec. |
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5 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 45 sec. |
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6 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 44 sec. |
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7 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 43 sec. |
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8 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 42 sec. |
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9 |
Increases 1% Blessed, up to 60% for 20 sec. Cooldown: 41 sec. |
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10 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 40 sec. |
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11 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 39 sec. |
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12 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 38 sec. |
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13 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 37 sec. |
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14 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 36 sec. |
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15 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 35 sec. |
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16 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 34 sec. |
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17 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 33 sec. |
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18 |
Increases 5% Blessed, up to 60% for 20 sec. Cooldown: 32 sec. |
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19 |
Increases 10% Blessed, up to 60% for 20 sec. Cooldown: 30 sec. |
Icon |
Name |
Level |
Type |
Effect |
|
Flow Knack |
0 |
Passive |
There is a 5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 3000 points and -Final M-Damage increased by 500 points for 10 sec. |
1 |
There is a 5.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 3500 points and -Final M-Damage increased by 600 points for 10 sec. |
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2 |
There is a 6% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 4000 points and -Final M-Damage increased by 800 points for 10 sec. |
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3 |
There is a 6.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 4500 points and -Final M-Damage increased by 1000 points for 10 sec. |
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4 |
There is a 7% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 5000 points and -Final M-Damage increased by 1200 points for 10 sec. |
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5 |
There is a 7.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 5500 points and -Final M-Damage increased by 1400 points for 10 sec. |
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6 |
There is a 8% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 6000 points and -Final M-Damage increased by 1600 points for 10 sec. |
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7 |
There is a 8.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 6500 points and -Final M-Damage increased by 1800 points for 10 sec. |
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8 |
There is a 9% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 7000 points and -Final M-Damage increased by 2000 points for 10 sec. |
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9 |
There is a 9.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 7500 points and -Final M-Damage increased by 2500 points for 10 sec. |
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10 |
There is a 10% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 8000 points and -Final M-Damage increased by 3000 points for 10 sec. |
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11 |
There is a 10.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 8500 points and -Final M-Damage increased by 3500 points for 10 sec. |
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12 |
There is a 11% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 9000 points and -Final M-Damage increased by 4000 points for 10 sec. |
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13 |
There is a 11.5% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 9500 points and -Final M-Damage increased by 4500 points for 10 sec. |
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14 |
There is a 12% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 10000 points and -Final M-Damage increased by 5000 points for 10 sec. |
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15 |
There is a 14% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 10500 points and -Final M-Damage increased by 5500 points for 10 sec. |
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16 |
There is a 15% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 11000 points and -Final M-Damage increased by 6000 points for 10 sec. |
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17 |
There is a 17% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 12000 points and -Final M-Damage increased by 6500 points for 10 sec. |
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18 |
There is a 18% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 13500 points and -Final M-Damage increased by 7000 points for 10 sec. |
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19 |
There is a 20% chance to trigger Flow Knack when attacked. During the status, -Final P-Damage is increased by 15000 points and -Final M-Damage increased by 8000 points for 10 sec. |