Server
Time
(US Server)
(EU Server)

Dune Wanderer - Skills

Note: The in-game update shall prevail.

Icon
Skill
Level
Effect
Moonward Leap
0
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 20s.
1
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 19s.
2
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 18s.
3
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 17s.
4
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 16s.
5
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 15s.
6
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 14s.
7
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 13s.
8
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 12s.
9
Grants Moonward Leap state. If jump distance exceeds 4 paces, press Left Button during the prompt to dash to the target. Lasts 10s. State ends after triggering 4 times. Cooldown: 10s.
 
Icon
Skill
Level
Effect
Tempest Strike​
0
24% chance on melee basic attack to quickly strike the enemy three times.
1
26% chance on melee basic attack to quickly strike the enemy three times.
2
28% chance on melee basic attack to quickly strike the enemy three times.
3
30% chance on melee basic attack to quickly strike the enemy three times.
4
32% chance on melee basic attack to quickly strike the enemy three times.
5
34% chance on melee basic attack to quickly strike the enemy three times.
6
36% chance on melee basic attack to quickly strike the enemy three times.
7
38% chance on melee basic attack to quickly strike the enemy three times.
8
40% chance on melee basic attack to quickly strike the enemy three times.
9
42% chance on melee basic attack to quickly strike the enemy three times.
 
Icon
Skill
Level
Effect
Swallow Dive
0
Grants Swallow Dive state, reducing damage taken by 20%. Right-click to leap to a location, attacking enemies in a frontal cone area of 6 paces and dealing 105% damage (500% to monsters). Lasts 12s. Cooldown: 30s.
 
Icon
Skill
Level
Effect
Sheath Parry
0
10% chance when taking damage to reduce the damage taken by 50%.
1
11% chance when taking damage to reduce the damage taken by 50%.
2
12% chance when taking damage to reduce the damage taken by 50%.
3
13% chance when taking damage to reduce the damage taken by 50%.
4
14% chance when taking damage to reduce the damage taken by 50%.
5
15% chance when taking damage to reduce the damage taken by 50%.
6
16% chance when taking damage to reduce the damage taken by 50%.
7
17% chance when taking damage to reduce the damage taken by 50%.
8
18% chance when taking damage to reduce the damage taken by 50%.
9
20% chance when taking damage to reduce the damage taken by 50%.
 
Icon
Skill
Level
Effect
Final Stand
0
Attacks enemies within 5 paces and deals 100% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 110% damage (300% to monsters). Cost: 15 SP.
1
Attacks enemies within 5 paces and deals 101% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 111% damage (320% to monsters). Cost: 15 SP.
2
Attacks enemies within 5 paces and deals 102% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 112% damage (340% to monsters). Cost: 15 SP.
3
Attacks enemies within 5 paces and deals 103% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 113% damage (360% to monsters). Cost: 15 SP.
4
Attacks enemies within 5 paces and deals 104% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 114% damage (380% to monsters). Cost: 15 SP.
5
Attacks enemies within 5 paces and deals 105% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 115% damage (400% to monsters). Cost: 15 SP.
6
Attacks enemies within 5 paces and deals 106% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 116% damage (420% to monsters). Cost: 15 SP.
7
Attacks enemies within 5 paces and deals 107% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 117% damage (440% to monsters). Cost: 15 SP.
8
Attacks enemies within 5 paces and deals 108% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 118% damage (460% to monsters). Cost: 15 SP.
9
Attacks enemies within 5 paces and deals 110% damage (300% to monsters). After 1s, attacks enemies within 4 paces, dealing 120% damage (500% to monsters). Cost: 15 SP.
 
Icon
Skill
Level
Effect
Lonely Battle
0
Attacks enemies within 4 paces of the target location, dealing 100% damage (300% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
1
Attacks enemies within 4 paces of the target location, dealing 102% damage (320% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
2
Attacks enemies within 4 paces of the target location, dealing 104% damage (340% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
3
Attacks enemies within 4 paces of the target location, dealing 106% damage (360% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
4
Attacks enemies within 4 paces of the target location, dealing 108% damage (380% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
5
Attacks enemies within 4 paces of the target location, dealing 110% damage (400% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
6
Attacks enemies within 4 paces of the target location, dealing 112% damage (420% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
7
Attacks enemies within 4 paces of the target location, dealing 114% damage (440% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
8
Attacks enemies within 4 paces of the target location, dealing 116% damage (460% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
9
Attacks enemies within 4 paces of the target location, dealing 118% damage (500% to monsters) every 2s, 1.5s, 1s for 4.5s. Cooldown: 6s.
 
Icon
Skill
Level
Effect
Sky Step
0
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 50%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 90% damage (300% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
1
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 52%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 91% damage (320% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
2
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 54%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 92% damage (340% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
3
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 56%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 93% damage (360% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
4
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 58%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 94% damage (380% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
5
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 60%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 95% damage (400% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
6
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 62%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 96% damage (420% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
7
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 64%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 97% damage (440% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
8
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 66%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 98% damage (460% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
9
Grants Sky Step state. While active, enter flight mode. Reduces damage taken from the first 4 hits by 70%. Can only use basic attacks, and basic attack damage vs players is reduced to 30%. Every 5s, automatically attacks surrounding enemies within 7 paces, dealing 100% damage (500% to monsters). Damage increases by 5% per hit, up to 10%. Lasts 2s. Cooldown: 25s.
 
Icon
Skill
Level
Effect
​​ Cliff Crusher​
0
Attacks enemies in a 12*3 rectangle ahead, dealing 102% damage (300% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 137% damage (300% to monsters). Cooldown: 5s.
1
Attacks enemies in a 12*3 rectangle ahead, dealing 104% damage (320% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 139% damage (320% to monsters). Cooldown: 5s.
2
Attacks enemies in a 12*3 rectangle ahead, dealing 106% damage (340% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 141% damage (340% to monsters). Cooldown: 5s.
3
Attacks enemies in a 12*3 rectangle ahead, dealing 108% damage (360% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 143% damage (360% to monsters). Cooldown: 5s.
4
Attacks enemies in a 12*3 rectangle ahead, dealing 110% damage (380% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 145% damage (380% to monsters). Cooldown: 5s.
5
Attacks enemies in a 12*3 rectangle ahead, dealing 112% damage (400% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 147% damage (400% to monsters). Cooldown: 5s.
6
Attacks enemies in a 12*3 rectangle ahead, dealing 114% damage (420% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 149% damage (420% to monsters). Cooldown: 5s.
7
Attacks enemies in a 12*3 rectangle ahead, dealing 116% damage (440% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 151% damage (440% to monsters). Cooldown: 5s.
8
Attacks enemies in a 12*3 rectangle ahead, dealing 118% damage (460% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 153% damage (460% to monsters). Cooldown: 5s.
9
Attacks enemies in a 12*3 rectangle ahead, dealing 120% damage (500% to monsters). After 1s, enemies in a 3-pace radius at the far end receive 155% damage (500% to monsters). Cooldown: 5s.
 
CO Poker Club