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Dune Wanderer - Runes

 

 

Note: The in-game update shall prevail.

Blue Rune: Tide Reversal
 
Icon
Rune
Level
Effect
 
 
Tide Reversal (+1)
Dealing damage and taking damage have a 10% and 0.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 56s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Tide Reversal
Tide Reversal (+2)
Dealing damage and taking damage have a 10.5% and 0.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 55s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+3)
Dealing damage and taking damage have a 11% and 1% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 54s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+4)
Dealing damage and taking damage have a 11.5% and 1% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 53s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+5)
Dealing damage and taking damage have a 12% and 1.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 52s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+6)
Dealing damage and taking damage have a 12.5% and 1.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 51s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+7)
Dealing damage and taking damage have a 13% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 50s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+8)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 49s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+9)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 48s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+10)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 47s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+11)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 46s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+12)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 45s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+13)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 44s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+14)
Dealing damage and taking damage have a 13.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 43s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+15)
Dealing damage and taking damage have a 14% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 42s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+16)
Dealing damage and taking damage have a 14.5% and 2% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 41s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+17)
Dealing damage and taking damage have a 15% and 2.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 40s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+18)
Dealing damage and taking damage have a 15.5% and 2.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 39s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+19)
Dealing damage and taking damage have a 16% and 3% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 38s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+20)
Dealing damage and taking damage have a 16.5% and 3% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 37s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+21)
Dealing damage and taking damage have a 17% and 3.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 36s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+22)
Dealing damage and taking damage have a 17.5% and 3.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 35s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+23)
Dealing damage and taking damage have an 18% and 4% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 34s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+24)
Dealing damage and taking damage have an 18.5% and 4% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 33s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+25)
Dealing damage and taking damage have a 19% and 4.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 32s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+26)
Dealing damage and taking damage have a 19.5% and 4.5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 31s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
Tide Reversal (+27)
Dealing damage and taking damage have a 20% and 5% chance respectively to grant the Fate Reversed status. While active, each instance of damage taken increases Max HP by 20% (up to 50%) for 10s. Can trigger once every 30s.
If buffs are dispelled, gain the Tide Reversal status. While active, dealing damage dispels an enemy's buffs. Lasts 4s. Automatically uses a potion when current HP falls below 99%.
 
 
Red Rune: Rapport Parry
 
Icon
Rune
Effect
 
 
 
 
 
 
Rapport Parry
Dune Wanderer Exclusive. Equip to gain the skill Rapport Parry. Passive: 5% chance to neutralize and Dodge damage when hit.
 
 

 

 
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