Skill - Monk


Passive Skill

Image Name Magic Level Magic Exp
Char Level Hit Rate Video

Triple Attack 0 5400 5 40% Video
1 12000 40 44%
2 16500 50 48%
3 27000 60 52%
4 Fixed 70 55%

1. Weapon required: Prayer Beads
2. A unique passive skill for Monks and Saints to have a chance to attack 3 times in a row on a target. The chance will be reduced by 2/3 when the target is a player.
3. Every Monk is born with this skill

XP Skills

Image Name Magic Level Magic Exp
Char Level Damage Video
Oblivion Fixed Fixed 15 200% Video

1. Move speed will increase. Inflict 200% damage on targets. For each monster killed within 30 seconds after the XP skill is activated, the EXP awarded will be increased by 1/2. 
2. If all 32 Prayer Beads change color within 30 seconds, the XP skill will end immediately.
3.Learnable at level 15.


Active Skills

Image Name Magic Level Stamina
Cost
Magic Exp
Char Level Damage Video
Whirlwind Kick 0 20 167600 15 65% Video
1 20 590000 30 70%
2 20 1216800 50 75%
3 20 2948000 70 80%
4 20 Fixed 90 85%
1. Weapon required: Prayer Beads
2. Cooldown Time: 1.5 seconds
3. Send a spinning whirlwind outwards from the caster, to strike targets within a certain pace. Targets will not be able to move when hit. It is also effective against flying targets.
4. Learnable at level 15
Image Name Magic Level Stamina
Cost
Magic Exp
Char Level Damage Video

Radiant Palm 0 20 300000 40 100% Video
1 20 900000 50 105%
2 20 2223000 70 110%
3 20 4320000 90 115%
4 20 Fixed 110 120%
1. Weapon required: Prayer Beads
2. Attack all targets within 4 paces in a row to inflict certain damage on each target.
3. Learnable at level 40

Image Name Magic Level Stamina
Cost
Mana
Cast
Magic Exp
Char Level Duration
(seconds
)
Video
Soul Shackle 0 0 0 720 90 30 Video
1 0 0 860 100 45 
2 0 0 960 110 60
3 0 0 1010 115 75
4 0 0 Fixed 120 90
1. Requires Pure Monk/Saint above level 90.
2. Immobilize the soul of a dead player and prevent reviving in a certain time.

Image Name Magic Level Stamina
Cost
Mana
Cost
Magic Exp
Char Level Video
Serenity Fixed 50 50 Fixed 40 Video
1. Cooldown time: 3 seconds.
2. Eliminate all negative status effects on the caster, including Toxic fog.
3. Learnable at level 90.

Image Name Magic Level Stamina
Cost
Mana
Cost
Magic Exp
Char Level Video
Tranquility Fixed 25 100 Fixed 70 Video
1. Cooldown time: 3 seconds. No cooldown time if the caster is equipped with 2 epic weapons.
2. Eliminate all negative status effects on the target, including Soul Shackle.
3. Learnable at level 70.

Each Monk/Saint can only cast one type of Aura at a time.

Image Name Magic Level Stamina
Cost
Mana
Cost
Magic Exp
Char Level Video
Compassion Fixed 75 250 Fixed 100 Video
1.Only Players whose 1st rebirth and 2nd rebirth are both Monk/Saint can learn Compassion.
2.Eliminate all negative status effects (except for Soul Shackle) on the caster and team members within 20 paces.
3. Cooldown time: 3 seconds.
4. Learnable at level 100

Image Name Magic Level Mana
Cast
Magic
Exp
Char Level (Skill) Critical Strike (Points) Video
Tyrant Aura 0 50 5400 20 2 Video
1 100 12000 40 4
2 150 16500 60 6
3 200 27000 80 8
4 250 Fixed 100 10
1. Increase the chance of  Critical Strike & Skill Critical Strike for team members within 30 paces.
2. Each Monk/Saint can only cast one type of Aura at a time.
3. Learnable at level 40.

Image Name Magic Level Mana
Cast
Magic Exp
Char Level Immunity
(Points)
Video
Fend Aura 0 50 5400 20 2 Video
1 100 12000 40 4
2 150 16500 60 6
3 200 27000 80 8
4 250 Fixed 100 10
1. Add Critical Strike & Skill Critical Strike immunity to team members within 30 paces.
2. Learnable at level 20.

Image Name Magic Level Mana
Cast
Magic Exp
Char Level Metal
Resist
(Points)
Video
Elemental Aura (Metal) 0 50 5400 100 30 Video
1 100 12000 105 35
2 150 16500 110 40
3 200 27000 115 45
4 250 Fixed 120 50
1. Increase Metal Resistance to all team members within 30 paces.
2. Learnable at level 40.

Image Name Magic Level Mana
Cast
Magic Exp
Char Level Wood
Resist

(Points)
Video
Elemental Aura (Wood) 0 50 5400 100 30 Video
1 100 12000 105 35
2 150 16500 110 40
3 200 27000 115 45
4 250 Fixed 120 50
1. Increase Wood Resistance to all team members within 30 paces.
2. Learnable at level 40.

Image Name Magic Level Mana
Cast
Magic Exp
Char Level Water
Resist

(Points)
Video
Elemental Aura (Water) 0 50 5400 100 30 Video
1 100 12000 105 35
2 150 16500 110 40
3 200 27000 115 45
4 250 120 50
1. Increase Water Resistance to all team members within 30 paces.
2. Learnable at level 40.

Image Name Magic Level Mana
Cast
Magic Exp
Char Level Fire
Resist

(Points)
Video
Elemental Aura (Fire) 0 50 5400 100 30 Video
1 100 12000 105 35
2 150 16500 110 40
3 200 27000 115 45
4 250 Fixed 120 50
1. Increase Fire Resistance to all team members within 30 paces.
2. Learnable at level 40.

Image Name Magic Level Mana
Cast
Magic Exp
Char Level Earth
Resist

(Points)
Video
Elemental Aura (Earth) 0 50 5400 100 30 Video
1 100 12000 105 35
2 150 16500 110 40
3 200 27000 115 45
4 250 Fixed 120 50
1. Increase Earth Resistance to all team members within 30 paces.
2. Learnable at level 40.

Awakening of Monk New Skills

1. Grace of Heaven - Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 10 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. This skill upgrades according to [Tranquility]`s casting times under this situation.

2. Wrath of the Emperor - Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill which deals normal damage on targets in a circle of 2-pace radius. The chance increases when [Triple Attack] upgrades.

3. Infernal Echo - Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon holy pillars around the caster, inflicting continuous normal damage on the target. It costs Stamina and requires cooldown time.

Magic Image Magic Name Magic Level Cost Level Required Effects
Grace of Heaven 0 - 50 Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 10 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
1 - 60 Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 15 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
2 - 70 Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 20 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
3 - 80 Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 25 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
4 - 90 Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 30 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
5 - 100 Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 35 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
6 - Fixed Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 50 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP.
Wrath of the Emperor 0 - 15 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 190% of normal damage on human targets, while 210% damage on monsters, in a circle of 2-pace radius.
1 - 30 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 195% of normal damage on human targets, while 215% damage on monsters, in a circle of 2-pace radius.
2 - 45 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 200% of normal damage on human targets, while 220% damage on monsters, in a circle of 2-pace radius.
3 - 60 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 205% of normal damage on human targets, while 225% damage on monsters, in a circle of 2-pace radius.
4 - 70 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 210% of normal damage on human targets, while 230% damage on monsters, in a circle of 2-pace radius.
5 - 80 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 215% of normal damage on human targets, while 235% damage on monsters, in a circle of 2-pace radius.
6 - 90 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 220% of normal damage on human targets, while 240% damage on monsters, in a circle of 2-pace radius.
7 - 100 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 225% of normal damage on human targets, while 245% damage on monsters, in a circle of 2-pace radius.
8 - 110 Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 230% of normal damage on human targets, while 250% damage on monsters, in a circle of 2-pace radius.
9 - Fixed Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 245% of normal damage on human targets, while 265% damage on monsters, in a circle of 2-pace radius.
Infernal Echo 0 25 Stamina 40 Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 70% of normal damage on the target. Cooldown:7 seconds
1 25 Stamina 70 Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 74% of normal damage on the target. Cooldown:7 seconds
2 25 Stamina 80 Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 78% of normal damage on the target. Cooldown:7 seconds
3 25 Stamina 90 Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 82% of normal damage on the target. Cooldown:7 seconds
4 25 Stamina 100 Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 86% of normal damage on the target. Cooldown:7 seconds
5 25 Stamina 110 Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 90% of normal damage on the target. Cooldown:7 seconds
6 25 Stamina Fixed Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 95% of normal damage on the target. Cooldown:7 seconds
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