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Martial Zen - Skills

Date: 2025-03-11 00:00 Source: Official Views:
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 Attention, heroes!
 
The new expansion: Martial Zen, will be released on Mar. 11. The new expansion promises to elevate the gameplay experience with a powerful new system inspired by the legendary Golden Arhats.
 
 
Note: The in-game update shall prevail.
 

Heavenly Tiger Skill

Skill
Icon
Level
Effect
Bell Shield
1
Active Effect: Deals 50% damage to enemies (180% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 6% (max reduction per hit: 50,000). Up to 80000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
2
Active Effect: Deals 53% damage to enemies (200% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 8% (max reduction per hit: 50,000). Up to 90000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
3
Active Effect: Deals 56% damage to enemies (220% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 10% (max reduction per hit: 50,000). Up to 100000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
4
Active Effect: Deals 59% damage to enemies (240% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 12% (max reduction per hit: 50,000). Up to 110000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
5
Active Effect: Deals 62% damage to enemies (260% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 14% (max reduction per hit: 50,000). Up to 120000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
6
Active Effect: Deals 65% damage to enemies (280% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 16% (max reduction per hit: 50,000). Up to 130000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
7
Active Effect: Deals 68% damage to enemies (300% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 18% (max reduction per hit: 50,000). Up to 140000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
8
Active Effect: Deals 71% damage to enemies (320% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 20% (max reduction per hit: 50,000). Up to 150000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
9
Active Effect: Deals 74% damage to enemies (340% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 22% (max reduction per hit: 50,000). Up to 160000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
10
Active Effect: Deals 77% damage to enemies (360% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 24% (max reduction per hit: 50,000). Up to 170000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
11
Active Effect: Deals 80% damage to enemies (380% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 26% (max reduction per hit: 50,000). Up to 180000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
12
Active Effect: Deals 83% damage to enemies (400% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 28% (max reduction per hit: 50,000). Up to 190000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
13
Active Effect: Deals 86% damage to enemies (420% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 30% (max reduction per hit: 50,000). Up to 200000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
14
Active Effect: Deals 89% damage to enemies (440% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 32% (max reduction per hit: 50,000). Up to 210000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
15
Active Effect: Deals 89% damage to enemies (440% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 32% (max reduction per hit: 50,000). Up to 210000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
16
Active Effect: Deals 95% damage to enemies (480% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 36% (max reduction per hit: 50,000). Up to 230000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
17
Active Effect: Deals 98% damage to enemies (500% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 38% (max reduction per hit: 50,000). Up to 240000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
18
Active Effect: Deals 103% damage to enemies (530% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 40% (max reduction per hit: 50,000). Up to 250000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
19
Active Effect: Deals 108% damage to enemies (560% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 45% (max reduction per hit: 50,000). Up to 270000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
20
Active Effect: Deals 115% damage to enemies (600% to monsters) within 3 paces. Grants Bell Protection Aura for 5 sec. Cooldown: 8 sec.
Bell Protection: The damage that teammates (excluding self) within 8 paces receive will be reduced by 50% (max reduction per hit: 50,000). Up to 300000 damage can be reduced. After reaching the damage reduction limit, the aura dissipates.
 
Skill
Icon
Level
Effect
Quelling Robe
1
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 36% damage (340% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 100 points and M-Attack will drop by 200 points, down to 1 point.
2
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 40% damage (350% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 200 points and M-Attack will drop by 400 points, down to 1 point.
3
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 44% damage (360% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 300 points and M-Attack will drop by 600 points, down to 1 point.
4
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 48% damage (370% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 400 points and M-Attack will drop by 800 points, down to 1 point.
5
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 52% damage (380% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 500 points and M-Attack will drop by 1000 points, down to 1 point.
6
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 56% damage (390% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 600 points and M-Attack will drop by 1200 points, down to 1 point.
7
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 60% damage (400% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 5% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 700 points and M-Attack will drop by 1400 points, down to 1 point.
8
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 64% damage (410% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 8% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 800 points and M-Attack will drop by 1600 points, down to 1 point.
9
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 68% damage (420% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 8% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 900 points and M-Attack will drop by 1800 points, down to 1 point.
10
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 72% damage (430% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 8% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1000 points and M-Attack will drop by 2000 points, down to 1 point.
11
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 76% damage (440% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 8% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1100 points and M-Attack will drop by 2200 points, down to 1 point.
12
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 80% damage (450% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 8% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1200 points and M-Attack will drop by 2400 points, down to 1 point.
13
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 84% damage (460% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 8% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1300 points and M-Attack will drop by 2600 points, down to 1 point.
14
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 88% damage (470% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 15% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1400 points and M-Attack will drop by 2800 points, down to 1 point.
15
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 92% damage (480% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 15% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1500 points and M-Attack will drop by 3000 points, down to 1 point.
16
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 96% damage (490% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 15% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1600 points and M-Attack will drop by 3200 points, down to 1 point.
17
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 100% damage (500% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 15% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1700 points and M-Attack will drop by 3400 points, down to 1 point.
18
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 104% damage (520% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 15% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1800 points and M-Attack will drop by 3600 points, down to 1 point.
19
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 110% damage (560% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 15% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 1900 points and M-Attack will drop by 3800 points, down to 1 point.
20
Active Effect: Uses the robe as a weapon to attack enemies within a 4-pace radius of the target point, dealing 116% damage (600% to monsters) for 3 sec. Afflicts enemies within the robe with Dispersion status and each attack grants a 20% chance of dispersing some of the enemy`s buffs. Cooldown: 5 sec.
Dispersion Status: For enemies in this status, their P-Attack will drop by 2000 points and M-Attack will drop by 4000 points, down to 1 point.
 
 
Skill
Icon
Level
Effect
Violet Bowl
1
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 10% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
2
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 12% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
3
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 14% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
4
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 16% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
5
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 18% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
6
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 20% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
7
Passive: When attacked, there is a 5% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 22% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
8
Passive: When attacked, there is a 6% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 24% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
9
Passive: When attacked, there is a 7% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 26% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
10
Passive: When attacked, there is a 8% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 28% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
11
Passive: When attacked, there is a 9% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 30% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
12
Passive: When attacked, there is a 10% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 32% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
13
Passive: When attacked, there is a 11% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 34% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
14
Passive: When attacked, there is a 12% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 36% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
15
Passive: When attacked, there is a 13% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 38% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
16
Passive: When attacked, there is a 14% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 40% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
17
Passive: When attacked, there is a 15% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 42% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
18
Passive: When attacked, there is a 16% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 46% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
19
Passive: When attacked, there is a 18% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 50% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
20
Passive: When attacked, there is a 20% chance to gain Bowl Light for 5 sec. Can trigger once every 5 sec.
Bowl Light: Reduces damage taken by 55% and restores 2 Stamina. The stamina restoration effect can only be triggered once every second.
 

Mighty Dragon Skill

Skill
Icon
Level
Effect
Vajra Ring
1
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 50% damage (210% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 1%, with a maximum reduction of 1000 per hit. Cooldown: 6 sec.
2
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 53% damage (230% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 2%, with a maximum reduction of 1500 per hit. Cooldown: 6 sec.
3
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 56% damage (250% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 3%, with a maximum reduction of 2000 per hit. Cooldown: 6 sec.
4
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 59% damage (270% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 4%, with a maximum reduction of 2500 per hit. Cooldown: 6 sec.
5
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 62% damage (290% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 5%, with a maximum reduction of 3000 per hit. Cooldown: 6 sec.
6
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 65% damage (310% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 6%, with a maximum reduction of 3500 per hit. Cooldown: 6 sec.
7
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 68% damage (330% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 7%, with a maximum reduction of 4000 per hit. Cooldown: 6 sec.
8
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 71% damage (350% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 8%, with a maximum reduction of 4500 per hit. Cooldown: 6 sec.
9
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 74% damage (370% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 9%, with a maximum reduction of 5000 per hit. Cooldown: 6 sec.
10
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 77% damage (390% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 10%, with a maximum reduction of 5500 per hit. Cooldown: 6 sec.
11
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 80% damage (410% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 11%, with a maximum reduction of 6000 per hit. Cooldown: 6 sec.
12
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 83% damage (430% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 12%, with a maximum reduction of 6500 per hit. Cooldown: 6 sec.
13
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 86% damage (450% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 13%, with a maximum reduction of 7000 per hit. Cooldown: 6 sec.
14
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 89% damage (470% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 14%, with a maximum reduction of 7500 per hit. Cooldown: 6 sec.
15
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 92% damage (490% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 15%, with a maximum reduction of 8000 per hit. Cooldown: 6 sec.
16
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 95% damage (510% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 16%, with a maximum reduction of 8500 per hit. Cooldown: 6 sec.
17
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 98% damage (530% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 17%, with a maximum reduction of 9000 per hit. Cooldown: 6 sec.
18
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 103% damage (550% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 18%, with a maximum reduction of 9500 per hit. Cooldown: 6 sec.
19
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 108% damage (570% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 19%, with a maximum reduction of 10000 per hit. Cooldown: 6 sec.
20
Active Effect: Activates Vajra Ring, lasting 5 sec, to attack enemies within 6 paces and deal 115% damage (600% to monsters). While inside the ring, the damage taken by you and your teammates will be reduced by 30%, with a maximum reduction of 30000 per hit. Cooldown: 6 sec.
 
 
Skill
Icon
Level
Effect
Claw Strike
1
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 50% damage (200% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 1% of the attack bonus from the Dragon Gem.
2
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 52% damage (225% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 2% of the attack bonus from the Dragon Gem.
3
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 54% damage (250% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 3% of the attack bonus from the Dragon Gem.
4
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 56% damage (275% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 4% of the attack bonus from the Dragon Gem.
5
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 58% damage (300% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 4% of the attack bonus from the Dragon Gem.
6
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 60% damage (325% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 6% of the attack bonus from the Dragon Gem.
7
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 62% damage (350% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 7% of the attack bonus from the Dragon Gem.
8
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 64% damage (375% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 8% of the attack bonus from the Dragon Gem.
9
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 66% damage (400% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 9% of the attack bonus from the Dragon Gem.
10
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 68% damage (425% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 10% of the attack bonus from the Dragon Gem.
11
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 70% damage (450% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 11% of the attack bonus from the Dragon Gem.
12
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 72% damage (475% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 12% of the attack bonus from the Dragon Gem.
13
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 74% damage (500% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 13% of the attack bonus from the Dragon Gem.
14
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 76% damage (525% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 14% of the attack bonus from the Dragon Gem.
15
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 78% damage (550% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 15% of the attack bonus from the Dragon Gem.
16
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 80% damage (575% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 17% of the attack bonus from the Dragon Gem.
17
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 85% damage (600% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 19% of the attack bonus from the Dragon Gem.
18
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 90% damage (650% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 22% of the attack bonus from the Dragon Gem.
19
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 100% damage (710% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 25% of the attack bonus from the Dragon Gem.
20
Active Effect: Casts Claw Strike towards 5*7 area in front to deal 110% damage (800% to monsters). Afflicts enemies with Dragon Break status for 10 sec. Each use consumes 10 Stamina.
Dragon Break: Reduces 30% of the attack bonus from the Dragon Gem.
 
Skill
Icon
Level
Effect
Zen Staff
1
Passive: When activating Vajra Ring, there is a 5% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
2
Passive: When activating Vajra Ring, there is a 7% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
3
Passive: When activating Vajra Ring, there is a 9% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
4
Passive: When activating Vajra Ring, there is a 11% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
5
Passive: When activating Vajra Ring, there is a 13% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
6
Passive: When activating Vajra Ring, there is a 15% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
7
Passive: When activating Vajra Ring, there is a 17% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
8
Passive: When activating Vajra Ring, there is a 19% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
9
Passive: When activating Vajra Ring, there is a 21% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
10
Passive: When activating Vajra Ring, there is a 23% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
11
Passive: When activating Vajra Ring, there is a 25% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
12
Passive: When activating Vajra Ring, there is a 27% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
13
Passive: When activating Vajra Ring, there is a 29% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
14
Passive: When activating Vajra Ring, there is a 31% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
15
Passive: When activating Vajra Ring, there is a 33% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
16
Passive: When activating Vajra Ring, there is a 35% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
17
Passive: When activating Vajra Ring, there is a 37% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
18
Passive: When activating Vajra Ring, there is a 39% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
19
Passive: When activating Vajra Ring, there is a 41% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
20
Passive: When activating Vajra Ring, there is a 43% chance to summon a Zen Staff, affecting enemies within a 5-pace radius for 10 sec. Can trigger once every 1 sec. Enemies within the area are affected as follows:
Reflection: Cannot reflect damage;
Shuriken Vortex: Takes normal damage;
Crasher: No longer immune to P-Attacks.
 

Cosmic Roc Skill

Skill
Icon
Level
Effect
Clap Bomb
1
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 40% damage (300% to monsters). There is a 100% chance to knock back up to 3 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
2
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 43% damage (300% to monsters). There is a 100% chance to knock back up to 3 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
3
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 46% damage (300% to monsters). There is a 100% chance to knock back up to 3 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
4
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 49% damage (300% to monsters). There is a 100% chance to knock back up to 3 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
5
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 52% damage (300% to monsters). There is a 100% chance to knock back up to 3 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
6
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 55% damage (300% to monsters). There is a 100% chance to knock back up to 4 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
7
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 58% damage (300% to monsters). There is a 100% chance to knock back up to 4 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
8
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 61% damage (300% to monsters). There is a 100% chance to knock back up to 4 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
9
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 64% damage (300% to monsters). There is a 100% chance to knock back up to 4 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
10
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 67% damage (300% to monsters). There is a 100% chance to knock back up to 4 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
11
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 70% damage (300% to monsters). There is a 100% chance to knock back up to 5 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
12
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 73% damage (300% to monsters). There is a 100% chance to knock back up to 5 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
13
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 76% damage (300% to monsters). There is a 100% chance to knock back up to 5 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
14
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 79% damage (300% to monsters). There is a 100% chance to knock back up to 5 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
15
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 82% damage (300% to monsters). There is a 100% chance to knock back up to 5 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
16
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 85% damage (300% to monsters). There is a 100% chance to knock back up to 6 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
17
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 88% damage (300% to monsters). There is a 100% chance to knock back up to 6 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
18
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 95% damage (300% to monsters). There is a 100% chance to knock back up to 6 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
19
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 100% damage (300% to monsters). There is a 100% chance to knock back up to 6 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
20
Active Effect: Transform at a target location up to 16 paces away, attacking enemies within 4 paces and dealing 105% damage (300% to monsters). There is a 100% chance to knock back up to 7 enemies by 4 paces. Knockback chance decreases by 5% for each point the enemy's BP exceeds the caster's, with a minimum chance of 0%. Also removes Soul Shackle status from teammates within range. Cooldown: 8 sec.
 
Skill
Icon
Level
Effect
Vajra Palm
1
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 100% damage (440% to monsters).
2
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 106% damage (460% to monsters).
3
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 112% damage (480% to monsters).
4
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 118% damage (500% to monsters).
5
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 124% damage (520% to monsters).
6
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 130% damage (540% to monsters).
7
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 136% damage (560% to monsters).
8
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 142% damage (580% to monsters).
9
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 148% damage (600% to monsters).
10
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 154% damage (620% to monsters).
11
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 160% damage (640% to monsters).
12
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 166% damage (660% to monsters).
13
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 172% damage (680% to monsters).
14
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 178% damage (700% to monsters).
15
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 184% damage (720% to monsters).
16
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 190% damage (740% to monsters).
17
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 196% damage (760% to monsters).
18
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 210% damage (780% to monsters).
19
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 225% damage (800% to monsters).
20
Passive: After using Triple Strike or Wrath of the Emperor, attack enemies in a 5*8 area in front and deal 245% damage (900% to monsters).
 
Skill
Icon
Level
Effect
Flower Touch
1
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 18% damage (80% to monsters) per second.
2
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 20% damage (100% to monsters) per second.
3
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 22% damage (120% to monsters) per second.
4
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 24% damage (140% to monsters) per second.
5
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 26% damage (160% to monsters) per second.
6
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 28% damage (180% to monsters) per second.
7
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 30% damage (200% to monsters) per second.
8
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 32% damage (220% to monsters) per second.
9
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 34% damage (240% to monsters) per second.
10
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 36% damage (260% to monsters) per second.
11
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 38% damage (280% to monsters) per second.
12
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 40% damage (300% to monsters) per second.
13
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 42% damage (320% to monsters) per second.
14
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 44% damage (340% to monsters) per second.
15
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 46% damage (360% to monsters) per second.
16
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 48% damage (380% to monsters) per second.
17
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 50% damage (400% to monsters) per second.
18
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 52% damage (420% to monsters) per second.
19
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 5% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 56% damage (460% to monsters) per second.
20
Passive: When Quelling Robe or Vajra Palm hits an enemy, there is a 20% chance to afflict up to 5 enemies with Flower Mark for 5 sec. Can trigger once every 5 sec.
Flower Mark: When more than 6 paces but less than 10 paces away from an enemy with this status, use Flower Touch to deal 60% damage (500% to monsters) per second.
 
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