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Wave Chaser - Super Nut Runes (Skills)

 
 
Detailed Information on Super Nut Runes
 
Note: The in-game update shall prevail.
 
Thunder Nut Runes
Nut Rune
Rune Level
Universal Fragments Required
Rune Effects
Holy Sanction
https://hw.99.com//uploads/allimg/co3/HolySanction.jpg
1
0
Attacks a circular area with a radius of 4-pace, dealing 90% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
500
Attacks a circular area with a radius of 4-pace, dealing 92% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
1000
Attacks a circular area with a radius of 4-pace, dealing 94% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
1500
Attacks a circular area with a radius of 4-pace, dealing 96% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
2000
Attacks a circular area with a radius of 4-pace, dealing 98% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
2500
Attacks a circular area with a radius of 4-pace, dealing 100% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
3000
Attacks a circular area with a radius of 4-pace, dealing 102% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
3500
Attacks a circular area with a radius of 4-pace, dealing 104% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
4000
Attacks a circular area with a radius of 4-pace, dealing 107% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
5000
Attacks a circular area with a radius of 4-pace, dealing 110% DMG (550% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
Revelator
https://hw.99.com//uploads/allimg/co3/Revelator.jpg
1
1000
Predicts the next movement of your opponent, increasing 0.8% dodge rate.
2
1500
Predicts the next movement of your opponent, increasing 1% dodge rate.
3
2000
Predicts the next movement of your opponent, increasing 1.2% dodge rate.
4
2500
Predicts the next movement of your opponent, increasing 1.5% dodge rate.
5
3000
Predicts the next movement of your opponent, increasing 2% dodge rate.
6
4000
Predicts the next movement of your opponent, increasing 2.5% dodge rate.
7
6000
Predicts the next movement of your opponent, increasing 3% dodge rate.
8
7000
Predicts the next movement of your opponent, increasing 3.5% dodge rate.
9
8000
Predicts the next movement of your opponent, increasing 4% dodge rate.
10
0
Predicts the next movement of your opponent, increasing 5% dodge rate.
Drukyle
https://hw.99.com//uploads/allimg/co3/Drukyle.jpg
1
1000
Attacks a 3x11 rectangular area in front of you, dealing 100% DMG (900% DMG to monsters), with a 0.3% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Attacks a 3x11 rectangular area in front of you, dealing 101% DMG (900% DMG to monsters), with a 0.4% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Attacks a 3x11 rectangular area in front of you, dealing 102% DMG (900% DMG to monsters), with a 0.5% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Attacks a 3x11 rectangular area in front of you, dealing 104% DMG (900% DMG to monsters), with a 0.6% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Attacks a 3x11 rectangular area in front of you, dealing 106% DMG (900% DMG to monsters), with a 0.7% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Attacks a 3x11 rectangular area in front of you, dealing 108% DMG (900% DMG to monsters), with a 0.8% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Attacks a 3x11 rectangular area in front of you, dealing 110% DMG (900% DMG to monsters), with a 0.9% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Attacks a 3x11 rectangular area in front of you, dealing 111% DMG (900% DMG to monsters), with a 1% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Attacks a 3x11 rectangular area in front of you, dealing 113% DMG (900% DMG to monsters), with a 1.1% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Attacks a 3x11 rectangular area in front of you, dealing 115% DMG (900% DMG to monsters), with a 5% (every 1 BP difference decreases 1%) chance to numb the target (cannot use active skills during numbness), lasting for 3s. It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
 
Frozen Nut Runes
Nut Rune
Rune Level
Universal Fragments Required
Rune Effects
Cold Bloodline
https://hw.99.com//uploads/allimg/co3/ColdBloodline.jpg
1
1000
Stand on the ice and gain 1000 P-DEF.
2
1500
Stand on the ice and gain 1200 P-DEF.
3
2000
Stand on the ice and gain 1400 P-DEF.
4
2500
Stand on the ice and gain 1600 P-DEF.
5
3000
Stand on the ice and gain 1800 P-DEF.
6
4000
Stand on the ice and gain 2000 P-DEF.
7
6000
Stand on the ice and gain 2200 P-DEF.
8
7000
Stand on the ice and gain 2400 P-DEF.
9
8000
Stand on the ice and gain 2600 P-DEF.
10
0
Stand on the ice and gain 3000 P-DEF.
Ice Age
https://hw.99.com//uploads/allimg/co3/IceAge.jpg
1
1000
Attacks enemies within 3-pace, dealing 100% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 1% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 10% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Attacks enemies within 3-pace, dealing 102% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 1% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 15% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Attacks enemies within 3-pace, dealing 104% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 1% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 20% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Attacks enemies within 3-pace, dealing 106% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 2% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 25% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Attacks enemies within 3-pace, dealing 108% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 2% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 30% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Attacks enemies within 3-pace, dealing 110% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 2% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 35% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Attacks enemies within 3-pace, dealing 112% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 3% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 40% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Attacks enemies within 3-pace, dealing 114% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 3% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 45% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Attacks enemies within 3-pace, dealing 116% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 3% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 50% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Attacks enemies within 3-pace, dealing 118% DMG (500% DMG to monsters). If the distance between you and the target is less than 10-pace, it has a 5% (every 1 BP difference cuts 2%) chance to freeze the target for 1s, reduces 55% potion effect for 10s, ice will be formed for 4s. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
Two-spined Spear
https://hw.99.com//uploads/allimg/co3/TwospinedSpear.jpg
1
1000
Attacks a 3x11 rectangular area in front of you, dealing 90% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 30% chance to be triggered during normal attacks.
2
2000
Attacks a 3x11 rectangular area in front of you, dealing 92% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 31% chance to be triggered during normal attacks.
3
3000
Attacks a 3x11 rectangular area in front of you, dealing 94% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 32% chance to be triggered during normal attacks.
4
4000
Attacks a 3x11 rectangular area in front of you, dealing 96% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 33% chance to be triggered during normal attacks.
5
5000
Attacks a 3x11 rectangular area in front of you, dealing 98% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 34% chance to be triggered during normal attacks.
6
6000
Attacks a 3x11 rectangular area in front of you, dealing 100% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 35% chance to be triggered during normal attacks.
7
7000
Attacks a 3x11 rectangular area in front of you, dealing 102% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 36% chance to be triggered during normal attacks.
8
8000
Attacks a 3x11 rectangular area in front of you, dealing 104% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 37% chance to be triggered during normal attacks.
9
10000
Attacks a 3x11 rectangular area in front of you, dealing 106% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 38% chance to be triggered during normal attacks.
10
0
Attacks a 3x11 rectangular area in front of you, dealing 108% DMG (800% DMG to monsters). The damage will be increased by 5% if you're on the ice. It can only be cast via Nut Skill bar. Passive Effect: It has a 42% chance to be triggered during normal attacks.
Pheasant Beak
https://hw.99.com//uploads/allimg/co3/PheasantBeak.jpg
1
1000
Attacks a 5x12 rectangular area in front of you, dealing 90% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Attacks a 5x12 rectangular area in front of you, dealing 92% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Attacks a 5x12 rectangular area in front of you, dealing 94% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Attacks a 5x12 rectangular area in front of you, dealing 96% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Attacks a 5x12 rectangular area in front of you, dealing 98% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Attacks a 5x12 rectangular area in front of you, dealing 100% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Attacks a 5x12 rectangular area in front of you, dealing 102% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Attacks a 5x12 rectangular area in front of you, dealing 104% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Attacks a 5x12 rectangular area in front of you, dealing 106% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Attacks a 5x12 rectangular area in front of you, dealing 108% DMG (800% DMG to monsters), with a 5% chance of clearing the target's speed-up state, leaving an ice surface for 1.5s. It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
 
Lava Nut Runes
Nut Rune
Rune Level
Universal Fragments Required
Rune Effects
Fusing
https://hw.99.com//uploads/allimg/co3/Fusing.jpg
1
1000
There is a 5% chance to ignore the target's shield during attacking.
2
1500
There is a 5.5% chance to ignore the target's shield during attacking.
3
2000
There is a 6% chance to ignore the target's shield during attacking.
4
2500
There is a 6.5% chance to ignore the target's shield during attacking.
5
3000
There is a 7% chance to ignore the target's shield during attacking.
6
4000
There is a 7.5% chance to ignore the target's shield during attacking.
7
6000
There is a 8% chance to ignore the target's shield during attacking.
8
7000
There is a 10% chance to ignore the target's shield during attacking.
9
8000
There is a 12% chance to ignore the target's shield during attacking.
10
0
There is a 15% chance to ignore the target's shield during attacking.
Spitfire
https://hw.99.com//uploads/allimg/co3/Spitfire.jpg
1
1000
Attacks a target and 2-pace around, dealing 100% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Attacks a target and 2-pace around, dealing 102% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Attacks a target and 2-pace around, dealing 104% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Attacks a target and 2-pace around, dealing 106% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Attacks a target and 2-pace around, dealing 108% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Attacks a target and 2-pace around, dealing 110% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Attacks a target and 2-pace around, dealing 112% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Attacks a target and 2-pace around, dealing 115% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Attacks a target and 2-pace around, dealing 118% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Attacks a target and 2-pace around, dealing 122% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
Lava Sea
https://hw.99.com//uploads/allimg/co3/LavaSea.jpg
1
1000
Forms a Lava Sea with a radius of 3-pace, dealing 90% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Forms a Lava Sea with a radius of 3-pace, dealing 92% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Forms a Lava Sea with a radius of 3-pace, dealing 94% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Forms a Lava Sea with a radius of 3-pace, dealing 96% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Forms a Lava Sea with a radius of 3-pace, dealing 98% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Forms a Lava Sea with a radius of 3-pace, dealing 100% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Forms a Lava Sea with a radius of 3-pace, dealing 102% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Forms a Lava Sea with a radius of 3-pace, dealing 105% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Forms a Lava Sea with a radius of 3-pace, dealing 108% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Forms a Lava Sea with a radius of 3-pace, dealing 112% DMG (600% DMG to monsters) every half second. It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
Star Volcano
https://hw.99.com//uploads/allimg/co3/StarVolcano.jpg
1
1000
Attacks a 4x4 rectangular area, dealing 90% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Attacks a 4x4 rectangular area, dealing 92% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Attacks a 4x4 rectangular area, dealing 94% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Attacks a 4x4 rectangular area, dealing 96% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Attacks a 4x4 rectangular area, dealing 98% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Attacks a 4x4 rectangular area, dealing 100% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Attacks a 4x4 rectangular area, dealing 102% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Attacks a 4x4 rectangular area, dealing 104% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Attacks a 4x4 rectangular area, dealing 107% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Attacks a 4x4 rectangular area, dealing 110% DMG (600% DMG to monsters) per second, lasting for 6s. It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
 
Universal Nut Runes
Universal Rune
 
Rune Level
Universal Fragments Required
Rune Effects
Diabolize
https://hw.99.com//uploads/allimg/co3/Diabolize.jpg
1
1000
Remove all negative states, increasing 5% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
2
1500
Remove all negative states, increasing 6% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
3
2000
Remove all negative states, increasing 7% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
4
2500
Remove all negative states, increasing 8% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
5
3000
Remove all negative states, increasing 10% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
6
4000
Remove all negative states, increasing 12% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
7
6000
Remove all negative states, increasing 15% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
8
7000
Remove all negative states, increasing 20% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
9
8000
Remove all negative states, increasing 25% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
10
0
Remove all negative states, increasing 30% dodge rate and 30% movement speed, unable to make normal attacks, lasting for 2s. It can only be cast via Nut Skill bar.
Captive Arrow
https://hw.99.com//uploads/allimg/co3/CaptiveArrow.jpg
1
1000
Attacks a 3x11 rectangular area in front of you, dealing 90% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
2
1500
Attacks a 3x11 rectangular area in front of you, dealing 92% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
3
2000
Attacks a 3x11 rectangular area in front of you, dealing 94% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
4
2500
Attacks a 3x11 rectangular area in front of you, dealing 96% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
5
3000
Attacks a 3x11 rectangular area in front of you, dealing 98% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
6
4000
Attacks a 3x11 rectangular area in front of you, dealing 100% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
7
6000
Attacks a 3x11 rectangular area in front of you, dealing 102% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
8
7000
Attacks a 3x11 rectangular area in front of you, dealing 104% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
9
8000
Attacks a 3x11 rectangular area in front of you, dealing 107% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
10
0
Attacks a 3x11 rectangular area in front of you, dealing 110% DMG (300% DMG to monsters). The damaged enemies might be enchanted, decreasing 5% DMG, lasting for 5s. It can only be cast via Nut Skill bar.
Sand Mist
https://hw.99.com//uploads/allimg/co3/SandMist.jpg
1
1000
Creates a sandstorm within a 3x3 range, dealing 100% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
2
1500
Creates a sandstorm within a 3x3 range, dealing 101% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
3
2000
Creates a sandstorm within a 3x3 range, dealing 102% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
4
2500
Creates a sandstorm within a 3x3 range, dealing 104% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
5
3000
Creates a sandstorm within a 3x3 range, dealing 106% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
6
4000
Creates a sandstorm within a 3x3 range, dealing 108% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
7
6000
Creates a sandstorm within a 3x3 range, dealing 110% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
8
7000
Creates a sandstorm within a 3x3 range, dealing 111% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
9
8000
Creates a sandstorm within a 3x3 range, dealing 113% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
10
0
Creates a sandstorm within a 3x3 range, dealing 115% DMG (600% DMG to monsters), and you'll be invisible in the sandstorm (visible to teammates), lasting for 1.5s. It can only be cast via Nut Skill bar.
Giant Gun
https://hw.99.com//uploads/allimg/co3/GiantGun.jpg
1
1000
Attacks a 2x10 rectangular area in front of you, dealing 100% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 30% (30% to monsters) chance to be triggered during normal attacks.
2
2000
Attacks a 2x10 rectangular area in front of you, dealing 102% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 31% (31% to monsters) chance to be triggered during normal attacks.
3
3000
Attacks a 2x10 rectangular area in front of you, dealing 104% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 32% (32% to monsters) chance to be triggered during normal attacks.
4
4000
Attacks a 2x10 rectangular area in front of you, dealing 106% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 33% (33% to monsters) chance to be triggered during normal attacks.
5
5000
Attacks a 2x10 rectangular area in front of you, dealing 108% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 34% (34% to monsters) chance to be triggered during normal attacks.
6
6000
Attacks a 2x10 rectangular area in front of you, dealing 110% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 35% (35% to monsters) chance to be triggered during normal attacks.
7
7000
Attacks a 2x10 rectangular area in front of you, dealing 112% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 36% (36% to monsters) chance to be triggered during normal attacks.
8
8000
Attacks a 2x10 rectangular area in front of you, dealing 114% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 37% (37% to monsters) chance to be triggered during normal attacks.
9
10000
Attacks a 2x10 rectangular area in front of you, dealing 116% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 38% (38% to monsters) chance to be triggered during normal attacks.
10
0
Attacks a 2x10 rectangular area in front of you, dealing 118% DMG (800% DMG to monsters). It can only be cast via Nut Skill bar. Passive Effect: It has a 42% (42% to monsters) chance to be triggered during normal attacks.
Barrier
https://hw.99.com//uploads/allimg/co3/Barrier.jpg
1
1000
It has a 30% chance to increase 20% Anti-break while using skills to inflict damage, lasting for 10s.
2
1500
It has a 30% chance to increase 23% Anti-break while using skills to inflict damage, lasting for 10s.
3
2000
It has a 30% chance to increase 26% Anti-break while using skills to inflict damage, lasting for 10s.
4
2500
It has a 30% chance to increase 29% Anti-break while using skills to inflict damage, lasting for 10s.
5
3000
It has a 30% chance to increase 32% Anti-break while using skills to inflict damage, lasting for 10s.
6
4000
It has a 30% chance to increase 35% Anti-break while using skills to inflict damage, lasting for 10s.
7
6000
It has a 30% chance to increase 38% Anti-break while using skills to inflict damage, lasting for 10s.
8
7000
It has a 30% chance to increase 41% Anti-break while using skills to inflict damage, lasting for 10s.
9
8000
It has a 30% chance to increase 45% Anti-break while using skills to inflict damage, lasting for 10s.
10
0
It has a 30% chance to increase 50% Anti-break while using skills to inflict damage, lasting for 10s.
Shell
https://hw.99.com//uploads/allimg/co3/Shell.jpg
1
1000
It has a 30% chance to increase 1% Immunity while using skills to inflict damage, lasting for 10s.
2
1500
It has a 30% chance to increase 1.5% Immunity while using skills to inflict damage, lasting for 10s.
3
2000
It has a 30% chance to increase 2% Immunity while using skills to inflict damage, lasting for 10s.
4
2500
It has a 30% chance to increase 2.5% Immunity while using skills to inflict damage, lasting for 10s.
5
3000
It has a 30% chance to increase 3% Immunity while using skills to inflict damage, lasting for 10s.
6
4000
It has a 30% chance to increase 3.5% Immunity while using skills to inflict damage, lasting for 10s.
7
6000
It has a 30% chance to increase 4% Immunity while using skills to inflict damage, lasting for 10s.
8
7000
It has a 30% chance to increase 6% Immunity while using skills to inflict damage, lasting for 10s.
9
8000
It has a 30% chance to increase 8% Immunity while using skills to inflict damage, lasting for 10s.
10
0
It has a 30% chance to increase 10% Immunity while using skills to inflict damage, lasting for 10s.
Storm
https://hw.99.com//uploads/allimg/co3/Storm.jpg
1
1000
It has a 10% chance to increase 0.5% P-Strike while using skills to inflict damage, lasting for 5s.
2
1500
It has a 10% chance to increase 0.8% P-Strike while using skills to inflict damage, lasting for 5s.
3
2000
It has a 10% chance to increase 1% P-Strike while using skills to inflict damage, lasting for 5s.
4
2500
It has a 10% chance to increase 1.5% P-Strike while using skills to inflict damage, lasting for 5s.
5
3000
It has a 10% chance to increase 2% P-Strike while using skills to inflict damage, lasting for 5s.
6
4000
It has a 10% chance to increase 2.5% P-Strike while using skills to inflict damage, lasting for 5s.
7
6000
It has a 10% chance to increase 3% P-Strike while using skills to inflict damage, lasting for 5s.
8
7000
It has a 10% chance to increase 3.5% P-Strike while using skills to inflict damage, lasting for 5s.
9
8000
It has a 10% chance to increase 4% P-Strike while using skills to inflict damage, lasting for 5s.
10
0
It has a 10% chance to increase 5% P-Strike while using skills to inflict damage, lasting for 5s.
Thrash
https://hw.99.com//uploads/allimg/co3/Thrash.jpg
1
1000
It has a 5% chance to decrease 5000 Final Damage while using skills to inflict damage, lasting for 8s.
2
1500
It has a 5% chance to decrease 5500 Final Damage while using skills to inflict damage, lasting for 8s.
3
2000
It has a 5% chance to decrease 6000 Final Damage while using skills to inflict damage, lasting for 8s.
4
2500
It has a 5% chance to decrease 6500 Final Damage while using skills to inflict damage, lasting for 8s.
5
3000
It has a 5% chance to decrease 7000 Final Damage while using skills to inflict damage, lasting for 8s.
6
4000
It has a 5% chance to decrease 7500 Final Damage while using skills to inflict damage, lasting for 8s.
7
6000
It has a 5% chance to decrease 8000 Final Damage while using skills to inflict damage, lasting for 8s.
8
7000
It has a 5% chance to decrease 9000 Final Damage while using skills to inflict damage, lasting for 8s.
9
8000
It has a 5% chance to decrease 10000 Final Damage while using skills to inflict damage, lasting for 8s.
10
0
It has a 5% chance to decrease 12000 Final Damage while using skills to inflict damage, lasting for 8s.
Thunder
https://hw.99.com//uploads/allimg/co3/Thunder.jpg
1
1000
It has a 5% chance to increase 500 Final P-DMG while using skills to inflict damage, lasting for 10s.
2
1500
It has a 5% chance to increase 600 Final P-DMG while using skills to inflict damage, lasting for 10s.
3
2000
It has a 5% chance to increase 700 Final P-DMG while using skills to inflict damage, lasting for 10s.
4
2500
It has a 5% chance to increase 800 Final P-DMG while using skills to inflict damage, lasting for 10s.
5
3000
It has a 5% chance to increase 900 Final P-DMG while using skills to inflict damage, lasting for 10s.
6
4000
It has a 5% chance to increase 1000 Final P-DMG while using skills to inflict damage, lasting for 10s.
7
6000
It has a 5% chance to increase 1200 Final P-DMG while using skills to inflict damage, lasting for 10s.
8
7000
It has a 5% chance to increase 1400 Final P-DMG while using skills to inflict damage, lasting for 10s.
9
8000
It has a 5% chance to increase 1700 Final P-DMG while using skills to inflict damage, lasting for 10s.
10
0
It has a 5% chance to increase 2000 Final P-DMG while using skills to inflict damage, lasting for 10s.
Torrent
https://hw.99.com//uploads/allimg/co3/Torrent.jpg
1
1000
It has a 5% chance to increase 100 P-DEF while using skills to inflict damage, lasting for 5s.
2
1500
It has a 5% chance to increase 150 P-DMG while using skills to inflict damage, lasting for 5s.
3
2000
It has a 5% chance to increase 200 P-DMG while using skills to inflict damage, lasting for 5s.
4
2500
It has a 5% chance to increase 250 P-DMG while using skills to inflict damage, lasting for 5s.
5
3000
It has a 5% chance to increase 300 P-DMG while using skills to inflict damage, lasting for 5s.
6
4000
It has a 5% chance to increase 400 P-DMG while using skills to inflict damage, lasting for 5s.
7
6000
It has a 5% chance to increase 500 P-DMG while using skills to inflict damage, lasting for 5s.
8
7000
It has a 5% chance to increase 600 P-DMG while using skills to inflict damage, lasting for 5s.
9
8000
It has a 5% chance to increase 800 P-DMG while using skills to inflict damage, lasting for 5s.
10
0
It has a 5% chance to increase 1000 P-DMG while using skills to inflict damage, lasting for 5s.
Tide
https://hw.99.com//uploads/allimg/co3/Tide.jpg
1
1000
It has a 30% chance to increase 1000 P-DEF while using skills to inflict damage, lasting for 8s.
2
1500
It has a 30% chance to increase 1200 P-DEF while using skills to inflict damage, lasting for 8s.
3
2000
It has a 30% chance to increase 1400 P-DEF while using skills to inflict damage, lasting for 8s.
4
2500
It has a 30% chance to increase 1600 P-DEF while using skills to inflict damage, lasting for 8s.
5
3000
It has a 30% chance to increase 1800 P-DEF while using skills to inflict damage, lasting for 8s.
6
4000
It has a 30% chance to increase 2000 P-DEF while using skills to inflict damage, lasting for 8s.
7
6000
It has a 30% chance to increase 2200 P-DEF while using skills to inflict damage, lasting for 8s.
8
7000
It has a 30% chance to increase 2400 P-DEF while using skills to inflict damage, lasting for 8s.
9
8000
It has a 30% chance to increase 2600 P-DEF while using skills to inflict damage, lasting for 8s.
10
0
It has a 30% chance to increase 3000 P-DEF while using skills to inflict damage, lasting for 8s.
Splash
https://hw.99.com//uploads/allimg/co3/Splash.jpg
1
1000
It has a 5% chance to increase 12000 Max HP while using skills to inflict damage, lasting for 6s.
2
1500
It has a 5% chance to increase 13000 Max HP while using skills to inflict damage, lasting for 6s.
3
2000
It has a 5% chance to increase 14000 Max HP while using skills to inflict damage, lasting for 6s.
4
2500
It has a 5% chance to increase 15000 Max HP while using skills to inflict damage, lasting for 6s.
5
3000
It has a 5% chance to increase 16000 Max HP while using skills to inflict damage, lasting for 6s.
6
4000
It has a 5% chance to increase 18000 Max HP while using skills to inflict damage, lasting for 6s.
7
6000
It has a 5% chance to increase 20000 Max HP while using skills to inflict damage, lasting for 6s.
8
7000
It has a 5% chance to increase 22000 Max HP while using skills to inflict damage, lasting for 6s.
9
8000
It has a 5% chance to increase 25000 Max HP while using skills to inflict damage, lasting for 6s.
10
0
It has a 5% chance to increase 30000 Max HP while using skills to inflict damage, lasting for 6s.
Sailing
https://hw.99.com//uploads/allimg/co3/Sailing.jpg
1
1000
It has a 30% chance to increase 10% Block while using skills to inflict damage, lasting for 10s.
2
1500
It has a 30% chance to increase 11% Block while using skills to inflict damage, lasting for 10s.
3
2000
It has a 30% chance to increase 12% Block while using skills to inflict damage, lasting for 10s.
4
2500
It has a 30% chance to increase 14% Block while using skills to inflict damage, lasting for 10s.
5
3000
It has a 30% chance to increase 16% Block while using skills to inflict damage, lasting for 10s.
6
4000
It has a 30% chance to increase 18% Block while using skills to inflict damage, lasting for 10s.
7
6000
It has a 30% chance to increase 20% Block while using skills to inflict damage, lasting for 10s.
8
7000
It has a 30% chance to increase 22% Block while using skills to inflict damage, lasting for 10s.
9
8000
It has a 30% chance to increase 25% Block while using skills to inflict damage, lasting for 10s.
10
0
It has a 30% chance to increase 30% Block while using skills to inflict damage, lasting for 10s.
Vast
https://hw.99.com//uploads/allimg/co3/Vast.jpg
1
1000
It has a 30% chance to increase 10% Break while using skills to inflict damage, lasting for 10s.
2
1500
It has a 30% chance to increase 12% Break while using skills to inflict damage, lasting for 10s.
3
2000
It has a 30% chance to increase 14% Break while using skills to inflict damage, lasting for 10s.
4
2500
It has a 30% chance to increase 16% Break while using skills to inflict damage, lasting for 10s.
5
3000
It has a 30% chance to increase 18% Break while using skills to inflict damage, lasting for 10s.
6
4000
It has a 30% chance to increase 20% Break while using skills to inflict damage, lasting for 10s.
7
6000
It has a 30% chance to increase 22% Break while using skills to inflict damage, lasting for 10s.
8
7000
It has a 30% chance to increase 25% Break while using skills to inflict damage, lasting for 10s.
9
8000
It has a 30% chance to increase 30% Break while using skills to inflict damage, lasting for 10s.
10
0
It has a 30% chance to increase 35% Break while using skills to inflict damage, lasting for 10s.
 
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