Attention, heroes!
The Eonspirit of Monk: Victorious Buddha will descend in Eonspirit on Apr. 29, 2025, bringing divine power and enlightened combat to the game's ever-expanding roster. Please check out the details below.
Note: The in-game update shall prevail.
Eonspirit of Monk Skills
Skill
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Icon
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Level
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Description
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Boundless Doctrine
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1
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Passive: When taking damage, there is a 2.5% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 7.5%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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2
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Passive: When taking damage, there is a 3% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 8.5%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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3
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Passive: When taking damage, there is a 3.2% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 9.2%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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4
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Passive: When taking damage, there is a 3.4% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 9.6%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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5
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Passive: When taking damage, there is a 3.6% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 10.1%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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6
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Passive: When taking damage, there is a 3.8% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 10.6%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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7
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Passive: When taking damage, there is a 4.0% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 11%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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8
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Passive: When taking damage, there is a 4.2% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 12.2%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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9
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Passive: When taking damage, there is a 4.5% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 13.5%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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10
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Passive: When taking damage, there is a 5.0% chance to gain the Compassion status, which lasts 5 seconds. In this status, you cannot be Soul Shackled or Sealed. If revived (by any means), you gain 1-sec invincibility. The duration of Compassion can be stacked, up to 2 seconds, and cannot be cleared upon death.
Eonspirit status, the trigger chance increases to 15%. If killed (while still in Compassion status), the attacker gains the `Meditation` status. Left-clicking will be interpreted as clicking in the opposite direction. Lasts 1 second.
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Skill
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Icon
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Level
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Description
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Great Enlightenment
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1
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Passive: When dealing or taking damage, there is a 0.5% and 0.5% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 1.5% and 2.5%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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2
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Passive: When dealing or taking damage, there is a 0.5% and 0.5% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 1.7% and 3.5%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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3
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Passive: When dealing or taking damage, there is a 0.5% and 0.6% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 1.9% and 3.8%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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4
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Passive: When dealing or taking damage, there is a 0.6% and 0.8% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 2.2% and 4.2%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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5
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Passive: When dealing or taking damage, there is a 0.7% and 1.0% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 2.5% and 4.6%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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6
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Passive: When dealing or taking damage, there is a 0.8% and 1.2% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 2.8% and 5%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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7
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Passive: When dealing or taking damage, there is a 0.9% and 1.4% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 3.1% and 5.4%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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8
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Passive: When dealing or taking damage, there is a 1% and 1.6% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 3.6% and 5.8%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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9
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Passive: When dealing or taking damage, there is a 1.2% and 1.8% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 4.0% and 6.3%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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10
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Passive: When dealing or taking damage, there is a 1.5% and 2.0% chance to inflict the Great Enlightenment status on enemies. During this status, active skill cannot be switched for 3 seconds.
Eonspirit status, the trigger chance increases to 4.5% and 7.0%, and the duration increases to 6 seconds. Additionally, triggering Great Enlightenment adds the Clarity status, preventing the Fine Rain effect for 2 seconds.
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Eonspirit Battle Skills
Skill
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Icon
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Level
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Description
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Palm Hill
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1
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Active: Attack a 10*10 rectangular area to deal 100% damage (300% to monsters).
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2
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Active: Attack a 10*10 rectangular area to deal 102% damage (300% to monsters).
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3
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Active: Attack a 10*10 rectangular area to deal 104% damage (300% to monsters).
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4
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Active: Attack a 10*10 rectangular area to deal 106% damage (300% to monsters).
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5
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Active: Attack a 10*10 rectangular area to deal 108% damage (300% to monsters).
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6
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Active: Attack a 10*10 rectangular area to deal 110% damage (300% to monsters).
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7
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Active: Attack a 10*10 rectangular area to deal 112% damage (300% to monsters).
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8
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Active: Attack a 10*10 rectangular area to deal 114% damage (300% to monsters).
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9
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Active: Attack a 10*10 rectangular area to deal 116% damage (300% to monsters).
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10
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Active: Attack a 10*10 rectangular area to deal 118% damage (300% to monsters).
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Skill
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Icon
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Level
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Description
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Tathagata Palm
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1
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Active: Attack a 9*9 rectangular area to deal 100% damage (300% to monsters).
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2
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Active: Attack a 9*9 rectangular area to deal 102% damage (300% to monsters).
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3
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Active: Attack a 9*9 rectangular area to deal 104% damage (300% to monsters).
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4
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Active: Attack a 9*9 rectangular area to deal 106% damage (300% to monsters).
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5
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Active: Attack a 9*9 rectangular area to deal 108% damage (300% to monsters).
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6
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Active: Attack a 9*9 rectangular area to deal 110% damage (300% to monsters).
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7
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Active: Attack a 9*9 rectangular area to deal 112% damage (300% to monsters).
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8
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Active: Attack a 9*9 rectangular area to deal 114% damage (300% to monsters).
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9
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Active: Attack a 9*9 rectangular area to deal 116% damage (300% to monsters).
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10
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Active: Attack a 9*9 rectangular area to deal 118% damage (300% to monsters).
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Skill
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Icon
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Level
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Description
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Grand Reverence
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1
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Attack enemies within 7 paces and every 5 seconds deal 100% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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2
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Attack enemies within 7 paces and every 5 seconds deal 102% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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3
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Attack enemies within 7 paces and every 5 seconds deal 104% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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4
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Attack enemies within 7 paces and every 5 seconds deal 106% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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5
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Attack enemies within 7 paces and every 5 seconds deal 108% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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6
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Attack enemies within 7 paces and every 5 seconds deal 110% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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7
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Attack enemies within 7 paces and every 5 seconds deal 112% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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8
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Attack enemies within 7 paces and every 5 seconds deal 114% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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9
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Attack enemies within 7 paces and every 5 seconds deal 116% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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10
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Attack enemies within 7 paces and every 5 seconds deal 118% damage (200% to monsters), lasting 3 seconds. Cooldown: 6 seconds.
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