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New Rare Yellow Runes and Ideal Rune Released on Jan. 9th

Date: 2024-01-08 23:30 Source: Official Views:
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Attention, heroes!
 
3 new Rare Yellow Runes and 1 Ideal Rune will be released on Jan. 9th. Please check out the details below.
 
New Rare Yellow Runes
Time Reversal
Stealth Dragon
Sky Soarer
New Ideal Rune
Unbreakable (+9)
 
New Rare Yellow Rune
Description
Time Reversal (+1)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 1% chance to increase the enemy`s skill cooldown by 1 second. Probability decreases by 1% for every point of BP difference.
Time Reversal (+2)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 1.1% chance to increase the enemy`s skill cooldown by 1 second. Probability decreases by 1% for every point of BP difference.
Time Reversal (+3)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 1.2% chance to increase the enemy`s skill cooldown by 1 second. Probability decreases by 1% for every point of BP difference.
Time Reversal (+4)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 1.3% chance to increase the enemy`s skill cooldown by 2 seconds. Probability decreases by 1% for every point of BP difference.
Time Reversal (+5)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 1.5% chance to increase the enemy`s skill cooldown by 2 seconds. Probability decreases by 1% for every point of BP difference.
Time Reversal (+6)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 2% chance to increase the enemy`s skill cooldown by 2 seconds. Probability decreases by 1% for every point of BP difference.
Time Reversal (+7)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 2.5% chance to increase the enemy`s skill cooldown by 3 seconds. Probability decreases by 1% for every point of BP difference.
Time Reversal (+8)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 3% chance to increase the enemy`s skill cooldown by 3 seconds. Probability decreases by 1% for every point of BP difference.
Time Reversal (+9)
Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 5% chance to increase the enemy`s skill cooldown by 3 seconds. Probability decreases by 1% for every point of BP difference.
 
New Rare Yellow Rune
Description
Stealth Dragon (+1)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 10% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+2)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 13% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+3)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 16% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+4)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 19% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+5)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 22% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+6)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 25% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+7)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 25% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+8)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 31% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
Stealth Dragon (+9)
Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 35% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state.
 
New Rare Yellow Rune
Description
Sky Soarer (+1)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 1% chance to increase the hit rate of Hawkeye Mythsoul by 1% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+2)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 2% chance to increase the hit rate of Hawkeye Mythsoul by 2% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+3)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 3% chance to increase the hit rate of Hawkeye Mythsoul by 3% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+4)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 4% chance to increase the hit rate of Hawkeye Mythsoul by 4% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+5)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 5% chance to increase the hit rate of Hawkeye Mythsoul by 5% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+6)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 6% chance to increase the hit rate of Hawkeye Mythsoul by 6% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+7)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 7% chance to increase the hit rate of Hawkeye Mythsoul by 7% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+8)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 8% chance to increase the hit rate of Hawkeye Mythsoul by 8% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
Sky Soarer (+9)
Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 9% chance to increase the hit rate of Hawkeye Mythsoul by 9% for 7 seconds. (The effect also works without Hawkeye Mythsoul.)
 
Note: The success rate of composing the Ideal Rune is 3%. Please plan accordingly.
 
New Ideal Rune
Description
Materials Required to Compose
Unbreakable (+9)
Equip it to acquire the Miracle Touch and Solidness skills.
Miracle Touch: Restores HP by 200% when using healing potions.         
Solidness: There is a 100% chance to be immune to the continuous damage effect caused by other heroes, such as bleeding, burned, etc. Cannot be equipped simultaneously with Miracle Touch or Seethrough, or taken out from the Rune Warehouse.
Max Level Miracle Touch
Max Level Solidness
Cosmos Hammer * 1
Yellow Rune Essence * 900 or Universal Rune Essence * 900
 
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