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Mythsoul Mutation Function will be Released - Get 2nd Mythsoul Effect through Mutation

Date: 2022-06-26 20:10 Source: Official Views:
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Greetings, heroes!
 
A new Mythsoul function, Mutation will be released on Jun. 28th. L5+ Mythsouls (include L5) can get the 2nd Mythsoul effect through Mutation. Please check out the details below.
 
1. How to mutate Mythsoul?
Click Forge - Mythforging - Mutation in game to open the interface.
 
 
L5+ Mythsouls (include L5) can get the 2nd Mythsoul effect through Mutation. 200 Mythsoul EXP and 5,000,000 are required for each Mutation. You can gain Mythsoul EXP by enhancing Mythsouls.
 
Note: You have a chance fail in the Mutation and there will be no 2nd Mythsoul effect.
 
 
Mutation Rate
 
Mutation Result
Rate
Mutation Fail
60%
L1
15%
L2
9%
L3
7%
L4
5%
L5
3%
L6
1%
 
If you success in Mutation, you will get a 2nd effect of random level (L1 to L6) in the Mythsoul. You can go on to mutate the same Mythsoul, when a new effect or level appears, you can choose to get the new effect or keep the old effect. 
 
2. 2nd Mythsoul Effects from Mutation
 
A Mythsoul part can only get its corresponding Mythsoul types in Mutation. 
 
The 2nd Mythsoul effects for different parts:
 
Mythsoul Part
2nd Mythsoul Effect It can Get
 Headgear
L1 Luck: There is a 5% chance to increases 1% Parry for 3s.
L2 Luck: There is a 5% chance to increases 1.5% Parry for 3s.
L3 Luck: There is a 5% chance to increases 2% Parry for 3s.
L4 Luck: There is a 5% chance to increases 2.5% Parry for 3s.
L5 Luck: There is a 5% chance to increases 3.5% Parry for 3s.
L6 Luck: There is a 10% chance to increases 5% Parry for 3s.
 Necklace
L1 Vigour: There is a 2% chance to revive on the spot and restore HP and SP, cooldown: 180s.
L2 Vigour: There is a 3% chance to revive on the spot and restore HP and SP, cooldown: 180s.
L3 Vigour: There is a 5% chance to revive on the spot and restore HP and SP, cooldown: 180s.
L4 Vigour: There is a 6% chance to revive on the spot and restore HP and SP, cooldown: 180s.
L5 Vigour: There is a 8% chance to revive on the spot and restore HP and SP, cooldown: 180s.
L6 Vigour: There is a 10% chance to revive on the spot and restore HP and SP, cooldown: 180s.
 Armor
L1 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 1.0% for 10s.
L2 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 1.5% for 10s.
L3 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 2% for 10s.
L4 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 2.5% for 10s.
L5 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 3% for 10s.
L6 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 3.5% for 10s.
 1-handed Weapon
L1 Bash: There is a 5% chance to increase 0.5% P-strike and M-strike and 0.5% Immunity, lasting for 1s.
L2 Bash: There is a 5% chance to increase 1% P-strike and M-strike and 1% Immunity, lasting for 1s.
L3 Bash: There is a 5% chance to increase 1.2% P-strike and M-strike and 1.2% Immunity, lasting for 1s.
L4 Bash: There is a 5% chance to increase 1.5% P-strike and M-strike and 1.5% Immunity, lasting for 1s.
L5 Bash: There is a 5% chance to increase 1.8% P-strike and M-strike and 1.8% Immunity, lasting for 1s.
L6 Bash: There is a 5% chance to increase 2% P-strike and M-strike and 2% Immunity, lasting for 1s.
L1 Crack: There is a 10% chance to ignore the enemy`s shield.
L2 Crack: There is a 12% chance to ignore the enemy`s shield.
L3 Crack: There is a 15% chance to ignore the enemy`s shield.
L4 Crack: There is a 18% chance to ignore the enemy`s shield.
L5 Crack: There is a 20% chance to ignore the enemy`s shield.
L6 Crack: There is a 22% chance to ignore the enemy`s shield.
 2-handed Weapon
L1 Bash: There is a 5% chance to increase 0.5% P-strike and M-strike and 0.5% Immunity, lasting for 1s.
L2 Bash: There is a 5% chance to increase 1% P-strike and M-strike and 1% Immunity, lasting for 1s.
L3 Bash: There is a 5% chance to increase 1.2% P-strike and M-strike and 1.2% Immunity, lasting for 1s.
L4 Bash: There is a 5% chance to increase 1.5% P-strike and M-strike and 1.5% Immunity, lasting for 1s.
L5 Bash: There is a 5% chance to increase 1.8% P-strike and M-strike and 1.8% Immunity, lasting for 1s.
L6 Bash: There is a 5% chance to increase 2% P-strike and M-strike and 2% Immunity, lasting for 1s.
L1 Crack: There is a 10% chance to ignore the enemy`s shield.
L2 Crack: There is a 12% chance to ignore the enemy`s shield.
L3 Crack: There is a 15% chance to ignore the enemy`s shield.
L4 Crack: There is a 18% chance to ignore the enemy`s shield.
L5 Crack: There is a 20% chance to ignore the enemy`s shield.
L6 Crack: There is a 22% chance to ignore the enemy`s shield.
 Shield
L1 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 1.0% for 10s.
L2 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 1.5% for 10s.
L3 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 2% for 10s.
L4 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 2.5% for 10s.
L5 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 3% for 10s.
L6 Oracle: Reduces the trigger chance of the enemy`s (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 3.5% for 10s.
L1 Bash: There is a 5% chance to increase 0.5% P-strike and M-strike and 0.5% Immunity, lasting for 1s.
L2 Bash: There is a 5% chance to increase 1% P-strike and M-strike and 1% Immunity, lasting for 1s.
L3 Bash: There is a 5% chance to increase 1.2% P-strike and M-strike and 1.2% Immunity, lasting for 1s.
L4 Bash: There is a 5% chance to increase 1.5% P-strike and M-strike and 1.5% Immunity, lasting for 1s.
L5 Bash: There is a 5% chance to increase 1.8% P-strike and M-strike and 1.8% Immunity, lasting for 1s.
L6 Bash: There is a 5% chance to increase 2% P-strike and M-strike and 2% Immunity, lasting for 1s.
 Ring
L1 Numb: There is a 0.5% chance to stop the target from using skills, lasting for 3s.
L2 Numb: There is a 1% chance to stop the target from using skills, lasting for 3s.
L3 Numb: There is a 1.5% chance to stop the target from using skills, lasting for 3s.
L4 Numb: There is a 2% chance to stop the target from using skills, lasting for 3s.
L5 Numb: There is a 3.5% chance to stop the target from using skills, lasting for 3s.
L6 Numb: There is a 5% chance to stop the target from using skills, lasting for 3s.
L1 Frost: There is a 0.5% chance (every 1 BP difference reduces 1%) to freeze the target for 1s and reduce the potion effect by 50%, lasting for 10s.
L2 Frost: There is a 1% chance (every 1 BP difference reduces 1%) to freeze the target for 1s and reduce the potion effect by 50%, lasting for 10s.
L3 Frost: There is a 1.5% chance (every 1 BP difference reduces 1%) to freeze the target for 1s and reduce the potion effect by 50%, lasting for 10s.
L4 Frost: There is a 2% chance (every 1 BP difference reduces 1%) to freeze the target for 1s and reduce the potion effect by 50%, lasting for 10s.
L5 Frost: There is a3.5% chance (every 1 BP difference reduces 1%) to freeze the target for 1s and reduce the potion effect by 50%, lasting for 10s.
L6 Frost: There is a 5% chance (every 1 BP difference reduces 1%) to freeze the target for 1s and reduce the potion effect by 50%, lasting for 10s.
 Boots
L1 Superpower: Increases the trigger chance of your (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 1% for 10s.
L2 Superpower: Increases the trigger chance of your (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 2% for 10s.
L3 Superpower: Increases the trigger chance of your (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 3% for 10s.
L4 Superpower: Increases the trigger chance of your (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 4% for 10s.
L5 Superpower: Increases the trigger chance of your (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 4.5% for 10s.
L6 Superpower: Increases the trigger chance of your (Bash/Crack/Bloodthirst/Elan/Solid/Venom) Mythsoul by 5% for 10s.
 
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