Rare Yellow Rune Release Time
| Release Time | Rune Name | Description |
| Before April, 2020. | Quick Mount (+1) | Rare Yellow Rune. Equip to get [Quick Mount] skill. Passive: Have a 10% chance to mount instantly upon revival. |
| Breakdown (+1) | Rare Yellow Rune. Equip to get [Breakdown] skill. Passive: Adds extra 120% damage when attacking Gate, Guild Pillar, Flag, or other significant buildings in battle. | |
| Barrier (+1) | Rare Yellow Rune. Passive: Reduces up to 3000 damage caused by enemy`s Break based on the BP gap. (Next Level: Max Damage Reduction 3500) | |
| Sanctity (+1) | Rare Yellow Rune. Passive: Upgrades the level of [Divine Guard] by 1. (Next Level: [Divine Guard]`s level +2) | |
| Fire Blast (+1) | Rare Yellow Rune. Passive: Upgrade the level of [Core Strike] by 1. (Next Level: Lv.2 [Core Strike]). | |
| Serenity (+1) | Rare Yellow Rune. Passive: Upgrade the level of [Invisible Arrow] by 1. (Next Level: [Invisible Arrow]`s level +2) | |
| Wonder (+1) | Rare Yellow Rune. Passive: Have a 10% chance to trigger [Block] effect. When it exists with other equipment of similar effect (including Dragon Soul and Refinery), the higher one will apply. (Next Level: Chance 13%) | |
| Soulchant (+1) | Rare Yellow Rune. Passive: Reduces the EXP received by 20%. (Next Level: Chance 30%) | |
| Wide Swipe (+1) | Rare Yellow Rune. Passive: When equipped with a 2-handed weapon, your Attack increases by 1%. (Next Level: Attack +2%) | |
| Nirvana (+1) | Rare Yellow Rune. Passive: Reduces the waiting time for revival by 5 sec. (Next Level: Revival Wait -6 sec) | |
| Sharpness (+1) | Rare Yellow Rune. Passive: When equipped with a 1-handed weapon, your Attack increases by 1%. (Next Level: Attack +2%) | |
| Evocation (+1) | Rare Yellow Rune. Passive: Reduces the soul shackle time by 20 sec. (Next Level: Shackle Time -25 sec) | |
| Overwhelm (+1) | Rare Yellow Rune. Passive: Attacking an enemy has a 20% chance to ignore the effect of his [Immortal Force]. (Next Level: 25% chance) | |
| Judgment (+1) | Rare Yellow Rune. Passive: Attacking a hero has a 15% chance to ignore the effect of Water Taoist`s [Azure Shield], inflicting full damage. (Next Level: 20% chance) | |
| Deadly Sight (+1) | Rare Yellow Rune. Passive: Increases your Hit Accuracy by 50 pts even if you have 0 Agility. (Next Level: Hit Accuracy +60) | |
| Tacit Strike (+1) | RareYellowRune. Passive: When hitting a hero equipped with [Barrier], adds 10% Break and up to 3000 damage based on your BP gap, at most disabling [Barrier] without extra damage. (Next Level: Max DMG +3500) | |
| Reverse Magic (+1) | Rare Yellow Rune. Passive: Being attacked has a 0.5% chance to clear the attacker`s XP energy and end his XP status. (Next Level: 1% chance) | |
| DivineShield (+1) | Rare Yellow Rune. Passive: Has a 30% chance to reduce the magic damage received by 5%. (Next Level: M-DMG Received -10%) | |
| Deterrence (+1) | Rare Yellow Rune. Passive: Being attacked will reduce the attacker`s chance of triggering weapon`s passive skill by 1%. (Next Level: Attacker`s Chance -2%) | |
| Nature`sChant (+1) | Rare Yellow Rune. Passive: Increases the caster`s M-Attack by 10% (Backsword&DivineBacksword proficiency should reach Lv.13). (Next Level: +11% M-Attack) | |
| JusticeGuard (+1) | Rare Yellow Rune. Passive: Increases M-Defense by 5%. (Next Level: +6% M-Defense) | |
| SurgingForce (+1) | Rare Yellow Rune. Passive: Increases Penetration by 5%. (Next Level: +6% Penetration) | |
| MiracleTouch (+1) | Rare Yellow Rune. Passive: Enhances the HP recovery effect when you`re using HP potion by 100%, up to 100,000 HP. (Next Level: +110% HP Recovery) | |
| CurseBlock (+1) | Rare Yellow Rune. Passive: Has a 10% chance to reduce the final M-damage received by 40%, and extra 10% if the caster`s BP is higher than the target`s. (Next Level: 12% Chance) | |
| UniversalShield (+1) | Rare Yellow Rune. Passive: Reduces your final physical damage taken by 5,000 pts, and extra 5,000 pts if your BP is higher than the target`s. (Next Level: Final P-DMG Taken -6000 & Extra -6000) | |
| TortoiseSmasher (+1) | Rare Yellow Rune. Passive: Ignores 3% of the target`s Tortoise Gem effect while attacking. (Next Level: Ignores 4% of target`s Tortoise Gem effect) | |
| Before November, 2020. | NatureShield (+1) | Rare Yellow Rune. Equip to get Nature Shield skill. Passive: Decrease the rate of being controlled by Whirlwind Kick, Star Arrow, Gale Bomb and Mortal Drag by 5% under attack. Next level decreased rate: 10%. |
| VioletShield (+1) | Rare Yellow Rune. Equip to get the skill Violet Shield. Passive: There is a 10% chance to resist the triple damage from Dragonfang (Dagger) in Weapon Archives. When attacked by the dagger with the Smashing effect, the likelihood of suffering from Smashing is reduced by 10%. Next level: -20%. | |
| After November, 2020. | EnormousCrusher (+1) | Rare Yellow Rune. Equip it to upgrade the Shield Break skill by 1 level. You can check the final effect on the Perfection interface. |
| Solidness (+1) | Rare Yellow Rune. Passive: Grants a 10% chance to be immune to continuous damage caused by other heroes` attacks, such as bleed and burn. (Next Level: 20% chance) | |
| Conqueror`sBlade (+1) | Rare Yellow Rune. Equip it to get the Conqueror`s Blade status. When triggered, it reduces the chance of the undying effect of other heroes` skills, such as [Undying Imprinting], [Straight Life], [Absolution], [Sigil of Paper Dance], and Wavebreak, by 20%. Next Level: -25% chance | |
| Might (+1) | Rare Yellow Rune. Passive: If the opponent has Deterrence rune, the chance of triggering your weapon`s passive skill will increase by 1%. (Next Level: 2%) | |
| Whetted Blade (+1) | Rare Yellow Rune. Passive: If your opponent is in Block status, there is a 1% chance to trigger and disable the opponent`s Block for 10 seconds. (Next Level: 2%) | |
| Tempered Glaive (+1) | Rare Yellow Rune. Equip to get Tempered Glaive skill. Improve Attack of your left-handed weapon from 50% to 55%, and to 56% the next level. | |
| Fearless (+1) | Rare Yellow Rune. Equip to get Fearless skill. Passive: Have a 20% chance (30% chance at the next level) to stop Backfire from being triggered while attacking the target. | |
| Circle of Life (+1) | Rare Yellow Rune. Equip to get Circle of Life skill. Get extra 50% Enchanted effect. Next level: 60%. | |
| Shackle (+1) | Rare Yellow Rune. Equip to get Shackle skill. Passive: Have a 10% chance (20% chance at the next level) to get it triggered to turn sprinting into jumping if the target is battling on a mount, lasts for 12 seconds. | |
| Consolidation (+1) | Rare Yellow Rune. Equip the Rare Yellow Rune to get the skill Consolidation. Passive: There is a 30% chance to be immune to the Stamina Reduction effect brought by other skills like Frost Gaze, Water Release and Caprice. The trigger chance will be increased to 35% for next level. | |
| Slow Pace (+1) | Rare Yellow Rune. Equip the Rare Yellow Rune to get the skill Slow Pace. Passive: If the enemy is at Dodge status, lower the Dodge Chance by 5%. The trigger chance will be increased to 10% for next level. | |
| Adamant (+1) | Rare Yellow Rune. Equip the Rare Yellow Rune to get the skill Adamant. Passive: When received several attacks from Archer`s skill Mortal Wound and Rapid Fire, you have a 50% chance to decrease the damage by 30%. The trigger chance will be increased to 55% for next level. | |
| Front Break (+1) | Rare Yellow Rune. Equip the Rare Yellow Rune to get the skill Front Break. Passive: When damaging an enemy, there is a 100% chance to increase Break chance by 1% for 10 sec. | |
| Impregnability (+1) | Rare Yellow Rune. Equip to get the skill Impregnability. When you are attacked, there is a 10% chance to increase Anti-break by 30% for 10s. | |
| Lord Impact (+1) | Rare Yellow Rune. Equip to get the skill Lord Impact. Increases Lord Threat (Active) by 1% and Lord Threat (Passive) by 1%. | |
| Unswerving (+1) | Rare Yellow Rune. Equip this Rare Yellow Rune to get the Unswerving skill. Reduces the triggering probability of Reverse Magic by 10%, so your XP will not be interrupted by Reverse Magic. | |
| Released on Jan. 30, 2024 | Seethrough (+1) | Rare Yellow Rune. Equip it to acquire the Seethrough skill. Passive: Receiving damage has a 8% chance to see the invicible state of the opponent`s Sand Mist/Thunderlord for 10 seconds. Next level: 10%. |
| Released on Jan. 9, 2024 | Time Reversal (+1) | Rare Yellow Rune. Equip it to acquire the Time Reversal skill. Passive: Dealing damage grants a 1% chance to increase the enemy`s skill cooldown by 3 seconds. Probability decreases by 1% for every point of BP difference. |
| Released on Jan. 9, 2024 | Sky Soarer (+1) | Rare Yellow Rune. Equip it to acquire the Sky Soarer skill. Passive: Dealing damage grants a 5% chance to increase the hit rate of Hawkeye Mythsoul by 1% for 10 seconds. (The effect also works without Hawkeye Mythsoul.) |
| Released on Jan. 9, 2024 | Stealth Dragon (+1) | Rare Yellow Rune. Equip it to acquire the Stealth Dragon skill. Passive: Dealing damage grants a 10% chance (reduces by 7% for each point of BP difference) to dispel the enemy`s Chaotic Dance state. |
| Released on May 21, 2024 | Hurricane Sweep (+1) | Rare Yellow Rune. Equip it to acquire the Hurricane Sweep skill. Passive: If the opponent is in Cyclone status, dealing damage grants a 10% chance (the chance will drop by 10% for every 1 BP lower than the opponent`s) to reduce the opponent`s movement speed by 6% for 5 seconds. |
| Released on Dec. 17, 2024 | Pure Serenity (+1) | Equip to reduce the enemy's chance of clearing the Overlord Airpower by 0.5%. An additional 3% reduction is applied if your BP is higher than the opponent's. |
| Released on Dec. 17, 2024 |
Perseverance (+1) |
Equip to reduce the enemy`s chance of clearing the Sickle Wind by 0.5%. An additional 3% reduction is applied if your BP is higher than the opponent`s. |
| Released on Dec. 17, 2024 |
Celestial Rope (+1) |
Equip to get the skill `Celestial Rope`. Passive: Dealing damage grants a 15% chance (reduces by 10% for each point of BP difference) to remove the opponent`s Celestial effect. Next level: 20%. |
| Released on Feb. 18, 2025 |
Area Occupier (+1) |
Rare Yellow Rune. When equipped, dealing damage grants a 20% chance to inflict the Area Occupier effect on the enemy for 5 seconds, which is immediately removed upon movement. During this state, the first damage dealt to an enemy with the Area Occupier effect will inflict an additional 5000 points of final damage. The second damage dealt will inflict an additional 12000 points of final damage, and from the third attack onwards, it will inflict 25000 points of final damage. |
| Released on Feb. 18, 2025 |
Silent Blade (+1) |
Rare Yellow Rune. Equip to get the skill `Silent Blade `. Passive: Reduces the damage of Astredge skills by 25%. |
| Released on Jun. 17, 2025 |
Velocity Bane (+1) |
Equip to get the skill `Velocity Bane`. Passive: Dealing damage grants a 5% chance to remove the opponent`s Huntress Artemis speed-up status. |
| Released on Jun. 17, 2025 |
Soul Annihilation (+1) |
Equip to get the skill `Soul Annihilation'. Dealing damage grants a 2.5% chance (reduced by 1% for each point of BP difference) to remove the opponent`s Eonspirit status. |
| Released on Jul. 29, 2025 | Spotless (+1) | Equip the Rare Yellow Rune to get the skill `Spotless`. Taking damage grants a 0.5% chance to remove your debuffs. |
| Released on Jul. 29, 2025 | Equalizer (+1) | When equipped, dealing damage grants a 30% chance to ignore the max-level Eonspirit`s revival effect of the enemy. |
| Released on Nov. 11, 2025 | Blaze Gaze (+1) | Equip it to acquire the Blaze Gaze skill. Passive: Dealing damage grants a 5% chance to see the original appearance of other players' mounts for 10 seconds. |
