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Astredge System

Note: The in-game update shall prevail.

(1) Astredge system unlocks when players reaching Level 120 of their 2nd rebirth. Heroes need to complete the guide quest first.
 
 
(2) Introducing the new Astredge weapon - Viodragon Club.
 
 
(3) Enhance the Viodragon Club for attribute bonuses and unique skill:
 
Note: When your Recognition reaches 100% in Astredge System, you will need 16600 points daily to maintain it. For other levels of Recognition, there's no need to maintain them daily.
 
Phase
Recognition
Recognition EXP Required
Effects
Daily EXP Points Required to Maintain
Adeptness
5%
Unlock Viodragon Club
HP: +20
Astredge Attack: 3000
Level 1 Chaotic Dance
0
10%
16000 from 5% to 10%
HP: +40
Astredge Attack: 3500
Level 1 Chaotic Dance
0
15%
48000 from 10% to 15%
HP: +60
Astredge Attack: 4000
Level 1 Chaotic Dance
0
20%
88000 from 15% to 20%
HP: +80
Astredge Attack: 4500
Level 1 Chaotic Dance
0
25%
128000 from 20% to 25%
HP: +100
Astredge Attack: 5000
Level 1 Chaotic Dance
0
30%
168000 from 25% to 30%
HP: +120
Astredge Attack: 5500
Level 1 Chaotic Dance
0
Excellence
35%
208000 from 30% to 35%
HP: +150
Astredge Attack: 7000
Level 2 Chaotic Dance
0
40%
248000 from 35% to 40%
HP: +180
Astredge Attack: 8000
Level 2 Chaotic Dance
0
45%
288000 from 40% to 45%
HP: +210
Astredge Attack: 9000
Level 2 Chaotic Dance
0
50%
328000 from 45% to 50%
HP: +240
Astredge Attack: 10000
Level 2 Chaotic Dance
0
55%
368000 from 50% to 55%
HP: +270
Astredge Attack: 11000
Level 2 Chaotic Dance
0
Transcendence
60%
408000 from 55% to 60%
HP: +310
Astredge Attack: 12000
Level 3 Chaotic Dance
0
65%
448000 from 60% to 65%
HP: +350
Astredge Attack: 13000
Level 3 Chaotic Dance
0
70%
496000 from 65% to 70%
HP: +390
Astredge Attack: 14000
Level 3 Chaotic Dance
0
75%
544000 from 70% to 75%
HP: +430
Astredge Attack: 15000
Level 3 Chaotic Dance
0
80%
592000 from 75% to 80%
HP: +470
Astredge Attack: 16000
Level 3 Chaotic Dance
0
Pinnacle
85%
640000 from 80% to 85%
HP: +550
Astredge Attack: 18000
Level 4 Chaotic Dance
0
90%
800000 from 85% to 90%
HP: +630
Astredge Attack: 20000
Level 4 Chaotic Dance
0
95%
960000 from 90% to 95%
HP: +710
Astredge Attack: 22000
Level 4 Chaotic Dance
0
Harmony
100%
1224000 from 95% to 100%
HP: +800
Astredge Attack: 24500
Level 5 Chaotic Dance
16600
 
    [Chaotic Dance] Cast it to enter the `Chaotic Dance` state, increasing your Max HP, HP recovery per second, Max Stamina, and Stamina recovery per second. Also deals damage to surrounding enemies once every 2 seconds. During this state, dealing damage grants a chance to trigger this effect.
 
Skill Level Effect
Level 1 Cast it to enter the `Chaotic Dance` state, increasing your Max HP by 10000 and restoring 50000 HP per second. Simultaneously, increases your Max Stamina by 20 and restores 2 Stamina per second. Also deals damage to enemies within a radius of 3 around the target location once every 2 seconds, with the damage decreasing with each hit (fixed 300% damage against monsters), causing 90% damage on the first hit, 82% damage on the second hit, and 72% damage from the third hit onwards, lasting for 4 seconds.
Level 2 Cast it to enter the `Chaotic Dance` state, increasing your Max HP by 15000 and restoring 60000 HP per second. Simultaneously, increases your Max Stamina by 25 and restores 2 Stamina per second. Also deals damage to enemies within a radius of 3 around the target location once every 2 seconds, with the damage decreasing with each hit (fixed 300% damage against monsters), causing 92% damage on the first hit, 84% damage on the second hit, and 74% damage from the third hit onwards, lasting for 4 seconds.
Level 3 Cast it to enter the `Chaotic Dance` state, increasing your Max HP by 20000 and restoring 70000 HP per second. Simultaneously, increases your Max Stamina by 30 and restores 2 Stamina per second. Also deals damage to enemies within a radius of 3 around the target location once every 2 seconds, with the damage decreasing with each hit (fixed 300% damage against monsters), causing 94% damage on the first hit, 86% damage on the second hit, and 76% damage from the third hit onwards, lasting for 4 seconds.
Level 4 Cast it to enter the `Chaotic Dance` state, increasing your Max HP by 30000 and restoring 80000 HP per second. Simultaneously, increases your Max Stamina by 35 and restores 2 Stamina per second. Also deals damage to enemies within a radius of 3 around the target location once every 2 seconds, with the damage decreasing with each hit (fixed 300% damage against monsters), causing 96% damage on the first hit, 88% damage on the second hit, and 78% damage from the third hit onwards, lasting for 4 seconds.
Level 5 Cast it to enter the `Chaotic Dance` state, increasing your Max HP by 40000 and restoring 90000 HP per second. Simultaneously, increases your Max Stamina by 50 and restores 2 Stamina per second. Also deals damage to enemies within a radius of 3 around the target location once every 2 seconds, with the damage decreasing with each hit (fixed 300% damage against monsters), causing 100% damage on the first hit, 90% damage on the second hit, and 80% damage from the third hit onwards, lasting for 4 seconds.
 
(4) New Astredge materials available for purchase in CP Mall and Promo Store:
 
    [Enchanting Flame] This special flame above the Virtual Hall enhances the Recognition EXP by 120 points during Astredge enhancement and offers a chance to obtain an Astredge Crystal.
    
    [Spiritual Flame] This unique flame, resonating with scenic harmony, boosts the Recognition EXP by 480 points during Astredge enhancement and may yield an Astredge Crystal.
    
    [Godly Flame] Soaring like a divine seal, this special flame elevates the Recognition EXP by 1440 points during Astredge enhancement and offers a chance to obtain an Astredge Crystal.
    
    [Mystic Flame] Fueled by virtue, this special flame magnifies the Recognition EXP by 4320 points during Astredge enhancement and offers a chance to obtain an Astredge Crystal.
 
    Heroes can complete daily practices to gain Flames.
 
 
    
    Besides the Flames, + Stone and + equipments can also be used to enhance the Viodragon Club. 
 
(5) Introducing "Astredge Crystals":
 
    Astredge Crystal: You may obtain it when using Astredge flames in Astredge enhancement. Melt it to get rewards. It costs 500,000 Silver to melt 1 Astredge Crystal.
 
    Astredge Crystal can be obtained with a chance when using Astredge flames in Astredge enhancement.
 
    Astredge Crystal can be melted in the furnace to obtain Astredge flames which may be tradable.
 
Astredge [Love Forever] (Released on Jan. 21, 2025)
 
Requirement: Lv. 15 (2nd Rebirth)
 
Details:
When heroes who have reached Lv. 15 (2nd Rebirth) cultivate the [Viodragon Club] and the cultivation progress reaches 90%, the Astredge [Love Forever] will be unlocked automatically and the skill [Eternal Warsoul] will be granted.
 
Skill Details:
Skill of Love Forever
Icon Skill Type Level
Requirement
Effect
 
Eternal Warsoul
Passive
1
Recognition reaching Adeptness
Casting the skill grants a 5% chance to gain the ‘Eternal Warsoul’ state, which lasts for 5s. During the state, the trigger chance of Conqueror Xiang Yu's Warth increases by 2%. The Eternal Warsoul state will not be triggered again before the state ends.
2
Recognition reaching Excellence
Casting the skill grants a 10% chance to gain the ‘Eternal Warsoul’ state, which lasts for 5s. During the state, the trigger chance of Conqueror Xiang Yu's Warth increases by 4%. The Eternal Warsoul state will not be triggered again before the state ends.
3
Recognition reaching Transcendence
Casting the skill grants a 15% chance to gain the ‘Eternal Warsoul’ state, which lasts for 5s. During the state, the trigger chance of Conqueror Xiang Yu's Warth increases by 6%. The Eternal Warsoul state will not be triggered again before the state ends.
4
Recognition reaching Pinnacle
Casting the skill grants a 22% chance to gain the ‘Eternal Warsoul’ state, which lasts for 5s. During the state, the trigger chance of Conqueror Xiang Yu's Warth increases by 8%. The Eternal Warsoul state will not be triggered again before the state ends.
5
Recognition reaching Harmony
Casting the skill grants a 30% chance to gain the ‘Eternal Warsoul’ state, which lasts for 5s. During the state, the trigger chance of Conqueror Xiang Yu's Warth increases by 10%. The Eternal Warsoul state will not be triggered again before the state ends.
 
Astredge [Heart Lock] (Released on Jul. 15, 2025)
 
Requirement: Lv. 15 (2nd Rebirth) (excluding Origin Servers)
 
Details:
When heroes who have reached Lv. 15 (2nd Rebirth) cultivate the [Love Forever] and the cultivation progress reaches 90%, the Astredge [Heart Lock] will be unlocked automatically and the skill [United Effort] will be granted.
 
Skill Details:
Skill of Love Forever
Icon Skill Type Level
Requirement
Effect
United Effort  
Passive
1
Recognition reaching Adeptness
Passive: When attacking or being attacked, there is a 5% chance to connect yourself and teammates within 12 paces who possess Heart Lock (must remain within this distance), lasting 5 seconds. This effect can trigger once every 30 seconds. Additionally, for each connected teammate with the Heart Lock of 100% Recognition, the duration is extended by 1 second.
 
Heart Chain Status: During this period, there is a 8% chance to reduce 10% of the damage taken (connected teammates will reduce damage). 
For each connected teammate, the damage reduction ratio increases by 1%.
 
Heart Lock Backfire: When reducing damage taken, there is a 20% chance to trigger Heart Lock Backfire: After 2 seconds, all players within 4 paces around you (excluding yourself) will take 30% damage. This can reduce a target`s HP to a maximum of 20% (100% damage to monsters). This effect can trigger once every 5 seconds.
2
Recognition reaching Excellence
Passive: When attacking or being attacked, there is a 6% chance to connect yourself and teammates within 12 paces who possess Heart Lock (must remain within this distance), lasting 5 seconds. This effect can trigger once every 28 seconds. Additionally, for each connected teammate with the Heart Lock of 100% Recognition, the duration is extended by 1 second.
 
Heart Chain Status: During this period, there is a 10% chance to reduce 12% of the damage taken (connected teammates will reduce damage). 
For each connected teammate, the damage reduction ratio increases by 1%.
 
Heart Lock Backfire: When reducing damage taken, there is a 20% chance to trigger Heart Lock Backfire: After 2 seconds, all players within 4 paces around you (excluding yourself) will take 35% damage. This can reduce a target`s HP to a maximum of 20% (100% damage to monsters). This effect can trigger once every 5 seconds.
3
Recognition reaching Transcendence
Passive: When attacking or being attacked, there is a 8% chance to connect yourself and teammates within 12 paces who possess Heart Lock (must remain within this distance), lasting 5 seconds. This effect can trigger once every 25 seconds. Additionally, for each connected teammate with the Heart Lock of 100% Recognition, the duration is extended by 1 second.
 
Heart Chain Status: During this period, there is a 12% chance to reduce 14% of the damage taken (connected teammates will reduce damage). 
For each connected teammate, the damage reduction ratio increases by 2%.
 
Heart Lock Backfire: When reducing damage taken, there is a 20% chance to trigger Heart Lock Backfire: After 2 seconds, all players within 4 paces around you (excluding yourself) will take 40% damage. This can reduce a target`s HP to a maximum of 20% (100% damage to monsters). This effect can trigger once every 5 seconds.
4
Recognition reaching Pinnacle
Passive: When attacking or being attacked, there is a 10% chance to connect yourself and teammates within 12 paces who possess Heart Lock (must remain within this distance), lasting 5 seconds. This effect can trigger once every 23 seconds. Additionally, for each connected teammate with the Heart Lock of 100% Recognition, the duration is extended by 1 second.
 
Heart Chain Status: During this period, there is a 15% chance to reduce 16% of the damage taken (connected teammates will reduce damage). 
For each connected teammate, the damage reduction ratio increases by 2%.
 
Heart Lock Backfire: When reducing damage taken, there is a 20% chance to trigger Heart Lock Backfire: After 2 seconds, all players within 4 paces around you (excluding yourself) will take 45% damage. This can reduce a target`s HP to a maximum of 20% (100% damage to monsters). This effect can trigger once every 5 seconds.
5
Recognition reaching Harmony
Passive: When attacking or being attacked, there is a 15% chance to connect yourself and teammates within 12 paces who possess Heart Lock (must remain within this distance), lasting 5 seconds. This effect can trigger once every 20 seconds. Additionally, for each connected teammate with the Heart Lock of 100% Recognition, the duration is extended by 1 second.
 
Heart Chain Status: During this period, there is a 20% chance to reduce 18% of the damage taken (connected teammates will reduce damage). 
For each connected teammate, the damage reduction ratio increases by 3%.
 
Heart Lock Backfire: When reducing damage taken, there is a 20% chance to trigger Heart Lock Backfire: After 2 seconds, all players within 4 paces around you (excluding yourself) will take 50% damage. This can reduce a target`s HP to a maximum of 20% (100% damage to monsters). This effect can trigger once every 5 seconds.
 
Astredge Weapon: Warlord Spear (Released on Jul. 21, 2026)
 
Requirement: Lv. 15 (2nd Rebirth)
 
Details:
When heroes who have reached Lv. 15 (2nd Rebirth) cultivate the [Heart Lock] and the cultivation progress reaches 90%, the Astredge Weapon Warlord Spear will be unlocked automatically and the skill Super Speed Gun will be granted.
 
Skill Details:
Icon Skill Type Level
Requirement
Effect
Super Speed Gun  
Passive
1
Recognition reaching Adeptness
12*5 area ahead will receive 100% Astredge Damage. Meanwhile, inflicts Crack on enemies. Passive skill damage against enemies in Crack status ignores 1% of their Tortoise attributes (does not stack with the Bone Pulse effect). Cooldown: 12 sec.
2
Recognition reaching Excellence
12*5 area ahead will receive 102% Astredge Damage. Meanwhile, inflicts Crack on enemies. Passive skill damage against enemies in Crack status ignores 3% of their Tortoise attributes (does not stack with the Bone Pulse effect). Cooldown: 12 sec.
3
Recognition reaching Transcendence
12*5 area ahead will receive 104% Astredge Damage. Meanwhile, inflicts Crack on enemies. Passive skill damage against enemies in Crack status ignores 6% of their Tortoise attributes (does not stack with the Bone Pulse effect). Cooldown: 12 sec.
4
Recognition reaching Pinnacle
 12*5 area ahead will receive 107% Astredge Damage. Meanwhile, inflicts Crack on enemies. Passive skill damage against enemies in Crack status ignores 9% of their Tortoise attributes (does not stack with the Bone Pulse effect). Cooldown: 12 sec.
5
Recognition reaching Harmony
12*5 area ahead will receive 110% Astredge Damage. Meanwhile, inflicts Crack on enemies. Passive skill damage against enemies in Crack status ignores 12% of their Tortoise attributes (does not stack with the Bone Pulse effect). Cooldown: 12 sec.
 
 
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