[Tide Trap] and [Slayer] are exclusive Runes for Pirate who will acquire corresponding passive Rune skills upon equipping them.
[Tide Trap] keeps [Blade Tempest] in a place without moving around and generates a high tide surrounding the Pirate when hitting a target to inflict 500% of damage on monsters within the range.
The Pirate with [Slayer] is considered as invincible with dramatically increased damage of attacks and skills.
Except the two exclusive Runes, Pirate should not miss three Universal Runes: [No Mercy], [XP Booster] and [XP Killer].
Anyone dare to enrage Pirate will pay with his life. If you think one hit doesn’t matter, you are completely wrong. The Pirate has simultaneously targeted at you with [No Mercy], inflicting extra damage when the previous damage is low.
Enemy’s XP status is no longer irresistible to the Pirate equipped with [XP Killer] which reduces a target’s XP duration. Enemies must be faster next time to get closer to the Pirate.
When reducing an enemy’s XP duration with [XP Killer], the Pirate has [XP Booster] to increase his/her own XP duration. Now you know who is the last one you want to fight against is.
Pirate makes enemies feel horrible just like facing roaring sea.