JH gives 10 free chances each day. Don't waste them. If you find nobody to kill, trap your friends or blue noobs. They wouldn't mind, I guess. I would recommend VIPs to free study by Higher Rate or Highest Rate. It'll save a lot.
At the start, unlock all 81 stars first, and then decide what attributes you need. Don't jump to the study of high-level attributes, but pay more attention on attaining correct attributes and alignment. You know, 9-star alignment gives a bonus better than some particular attributes in the earlier study. But if you get an Ultra attribute, try to increase it to Epic. Don't waste it. Cause you may make the attribute Epic only when it's already Ultra. When 9 stars are aligned, you can go back to upgrade each star.
As recommended, VIPs can study by special ways, getting better attributes at a higher or highest rate. At last, really good to notice, CO waived the charges for keeping original attribute after an extra study. Why? First, it makes extra study more beneficial than free study. Second, it reduces the sense of uncertainty. You still get random attributes, but with less worries about the attribtes you got. It won`t be erased if you don`t want it to be. I think it gives absolute advantages over Chi system.
Warrior | |||||
Recommended Reasons | With the strongest P-Def & M-Def skills, Warrior is an absolute King in PvP. If not weak to be instantly killed in PK, Warrior can set the sight on stable M-Damage. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | M-Attack/ +Final M-Attack | Stage 1 | +Final M-Attack | Stage 1 | +Final M-Attack |
Stage 2 | -Final M-Damage/Immunity | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | M-Attack/ +Final M-Attack | Stage 3 | +Final M-Attack | Stage 3 | +Final M-Attack |
Stage 4 | M-Attack/ +Final M-Attack | Stage 4 | M-Attack | Stage 4 | M-Attack |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | +Final M-Attack/M-Attack | Stage 7 | +Final M-Attack | Stage 7 | +Final M-Attack |
Stage 8 | +Final M-Attack/M-Attack | Stage 8 | +Final M-Attack | Stage 8 | +Final M-Attack |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Trojan | |||||
Recommended Reasons | Trojan is decent, focusing on high Strike and Break. He has destructive Fast Blade and an excellent ranged-attack skill, Hercules. BP is the key to Trojan. So, in my opinion, keep increasing Strike. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | Anti-break/Break | Stage 1 | Anti-break | Stage 1 | Break |
Stage 2 | Immunity | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | P-Attack | Stage 3 | P-Attack | Stage 3 | P-Attack |
Stage 4 | P-Strike | Stage 4 | P-Strike | Stage 4 | P-Strike |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | P-Attack | Stage 7 | P-Attack | Stage 7 | P-Attack |
Stage 8 | P-Strike/Break | Stage 8 | P-Strike | Stage 8 | P-Strike |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Assassin | |||||
Recommended Reasons | Assassin's forte is casuing stable damage and ultra P-Damage after Intensify. +Final P-Attack gives Assassin a steady increase in P-Damage, and Break enhances his ability of instantly killing a high-BP target. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | Break | Stage 1 | Break | Stage 1 | Break |
Stage 2 | Immunity | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | +Final P-Attack/P-Attack | Stage 3 | Attack | Stage 3 | +Final P-Attack |
Stage 4 | Break | Stage 4 | Break | Stage 4 | Break |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | +Final P-Attack/P-Attack | Stage 7 | Attack | Stage 7 | +Final P-Attack |
Stage 8 | P-Strike/Break | Stage 8 | Break | Stage 8 | Break |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Pirate | |||||
Recommended Reasons | Pirate has the best all-round capabilites. As Warrior, Pirate perfers high Strike and Break. The Pistol with Strike attribute has decided the position of his class. A Pirate with high P-Attack and high Break can definitely be a nightmare to other classes. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | Anti-break/Break | Stage 1 | Anti-break | Stage 1 | Break |
Stage 2 | Immunity | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | P-Attack | Stage 3 | P-Attack | Stage 3 | P-Attack |
Stage 4 | P-Strike | Stage 4 | P-Strike | Stage 4 | P-Strike |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | P-Attack | Stage 7 | P-Attack | Stage 7 | P-Attack |
Stage 8 | P-Strike/Break | Stage 8 | P-Strike | Stage 8 | P-Strike |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Monk | |||||
Recommended Reasons | With the gift for Strike and Immunity, Monk creates an invincible legend in Conquer. He'll make a killing if intensifying Strike and Break. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | Anti-break/Break | Stage 1 | Anti-break | Stage 1 | Break |
Stage 2 | Immunity | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | P-Attack | Stage 3 | P-Attack | Stage 3 | P-Attack |
Stage 4 | P-Strike | Stage 4 | P-Strike | Stage 4 | P-Strike |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | P-Attack | Stage 7 | P-Attack | Stage 7 | P-Attack |
Stage 8 | P-Strike/Break | Stage 8 | P-Strike | Stage 8 | P-Strike |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Fire Mage | |||||
Recommended Reasons | If life is guaranteed, Fire Taoist should pursue higher M-Attack. The effect that +Final M-Attack and M-Attack give depends on the target's corresponding defense. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | M-Attack/ +Final M-Attack | Stage 1 | M-Attack | Stage 1 | +Final M-Attack |
Stage 2 | Immunity/ -Final M-Damage | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | M-Attack/ +Final M-Attack | Stage 3 | M-Attack | Stage 3 | +Final M-Attack |
Stage 4 | M-Attack | Stage 4 | M-Attack | Stage 4 | +Final M-Attack |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | +Final M-Attack/M-Attack | Stage 7 | M-Attack | Stage 7 | +Final M-Attack |
Stage 8 | +Final M-Attack/M-Attack | Stage 8 | M-Attack | Stage 8 | +Final M-Attack |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Ninja | |||||
Recommended Reasons | Ninja is the best killer with the ability to cause high damage. High Attack and high Break can make his life longer. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | Break | Stage 1 | Break | Stage 1 | Break |
Stage 2 | Immunity | Stage 2 | Immunity | Stage 2 | Immunity |
Stage 3 | P-Attack | Stage 3 | P-Attack | Stage 3 | P-Attack |
Stage 4 | Break | Stage 4 | P-Strike | Stage 4 | Break |
Stage 5 | Max HP | Stage 4 | Max HP | Stage 5 | Max HP |
Stage 6 | Immunity | Stage 6 | Immunity | Stage 6 | Immunity |
Stage 7 | P-Attack | Stage 7 | P-Attack | Stage 7 | P-Attack |
Stage 8 | P-Strike/Break | Stage 8 | P-Strike | Stage 8 | Break |
Stage 9 | Max HP | Stage 9 | Max HP | Stage 9 | Max HP |
Healing Water Taoist | |||||
Recommended Reasons | Just like Fire Taoist, Water Taoist can go for higher M-Attack when his life is guaranteed. The effect that +Final M-Attack and M-Attack give depends on the target's corresponding defense. | ||||
General | High BP vs Low BP ('Strike' comes first) |
Low BP vs High BP ('Break' is required) |
|||
Stage 1 | Anti-break | ||||
Stage 2 | Immunity | ||||
Stage 3 | Anti-break | ||||
Stage 4 | Anti-break | ||||
Stage 5 | Max HP | ||||
Stage 6 | Immunity | ||||
Stage 7 | Anti-break | ||||
Stage 8 | Anti-break | ||||
Stage 9 | Max HP |
Got a better or different idea? Submit it to us, and win CPs for the best submission!