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Skill - Water Tao

For Water Taoist

Magic
Image
Magic Name Magic Level Cost Magic exp. Required Effects Hit% Level Required Video of Skill
Thunder 0 1MP 2000 7 100 1 Video
Thunder 1 6MP 113060 16 100 10
Thunder 2 10MP 326107 32 100 20
Thunder 3 11MP 777950 57 100 30
Thunder 4 17MP fixed 86 100 Fixed
 
Cure 0 10MP 2000 +20 HP 100 1 Video
Cure 1 30MP 12000 +70 HP 100 10
Cure 2 60MP 30000 +150 HP 100 20
Cure 3 100MP 64000 +280 HP 100 30
Cure 4 130MP fixed +400 HP 100 Fixed
 
Healing Rain 0 150MP 27300 +100 HP to teammates 100 40 Video
Healing Rain 1 270MP 121300 +200 HP to teammates 100 50
Healing Rain 2 375MP 283900 +300 HP to teammates 100 60
Healing Rain 3 440MP 595600 +400 HP to teammates 100 70
Healing Rain 4 500MP Fixed +500 HP to teammates 100 Fixed
 
Meditation 0 Stamina 537140 +310 MP 100 44 Video
Meditation 1 Stamina 918542 +600 MP 100 74
Meditation 2 Stamina Fixed +1020 MP 100 Fixed
 
Star of Accuracy 0 200MP 430 +Hit% 100 45 Video
Star of Accuracy 1 250MP 520 +Hit% 100 45
Star of Accuracy 2 300MP 570 +Hit% 100 50
Star of Accuracy 3 350MP 620 +Hit% 100 60
Star of Accuracy 4 400MP Fixed +Hit% 100 Fixed
 
Magic Shield 0 200MP 430 +Defense 100 50 Video
Magic Shield 1 250MP 520 +Defense 100 50
Magic Shield 2 300MP 570 +Defense 100 50
Magic Shield 3 350MP 620 +Defense 100 60
Magic Shield 4 400MP Fixed +Defense 100 Fixed
 
Stigma 0 200MP 430

 

+Attack in 60secs

 

100 55 Video
Stigma 1 250MP 520 +Attack in 65secs 100 55
Stigma 2 300MP 570 +Attack in 70secs 100 55
Stigma 3 350MP 620

+Attack in 75secs

100 60
Stigma 4 400MP Fixed +Attack in 80secs 100 Fixed
 
Invisibility 0 200MP 720 Invisible in 20secs 100 60 Video
Invisibility 1 250MP 860 Invisible in 30secs 100 70
Invisibility 2 300MP 960 Invisible in 40secs 100 80
Invisibility 3 330MP 1010 Invisible in 50secs 100 90
Invisibility 4 360MP Fixed Invisible in 60 secs 100 Fixed
 
Pray 0 1000MP 0 Resurrect a fellow player 100 70 Video
 
Advanced Cure 0 160MP 500000 +500HP 100 81 Video
Advanced Cure 1 190MP 720000 + 600HP 100 91
Advanced Cure 2 215MP 980000 + 700HP 100 101
Advanced Cure 3 235MP 1280000 +800HP 100 111
Advanced Cure 4 255MP Fixed +900HP 100 Fixed
 
Nectar 0 600MP 163600 +600HP to teammates 100 94 Video
Nectar 1 660MP 303700 +700HP to teammates 100 104
Nectar 2 720MP 727200 +800HP to teammates 100 114
Nectar 3 770MP 1075800 +900HP to teammates 100 118
Nectar 4 820MP Fixed +1000HP to teammates 100 Fixed

XP skills for Water Taoists

Magic
Image
Magic Name Magic
Level
Damage Targets Char Level
Required
Skill Exp
Required
Mana
Cost
Stamina
Cost
Cost Hit% Video of Skill
Chain Bolt 0 275 2 40 628,464 - - - - -
1 520 2 50 1,071,730
2 740 3 70 2,823,723
3 1,105 4 90 6,715,536
4 1,605 4 Fixed Fixed
Lightning Fixed 50 - 3 - - - XP 100 Video
Revive Fixed Resurrect a fellow player - 40 - - - XP 100 Video
Volcano Fixed 300 - 40 - - - XP 100 Video
Speed
Lightning
Fixed 450 - 70 - - - XP 100 Video

Pure Skill

Magic
Image
Magic Name Magic
Level
Damage Reduced Targets Char Level
Required
Skill Exp
Required
Mana
Cost
Stamina
Cost
Cost Hit% Video of Skill
Azure Shield 0 1,200 - 40 950 80 30 - - -
1 2,800 - 50 1,190 123
2 5,200 - 70 1,442 169
3 8,000 - 90 1,690 280
4 12,000 - 110 Fixed 405

Where can I learn the spells above?

When you meet the requirements, you may enter the Job Center to learn the above spells from the NPC named Taoist Moon.

How can I use the XP skills?

To use XP skills, you should wait until the XP circle has filled with gold color. When the XP circle has filled with gold color, the XP skill buttons will appear on the lower right corner of the game screen. Click on one of them, and then right click on the target to release it. The XP skill buttons will disappear after 20 seconds or more and reappear when the XP circle has filled with gold color again, so you had better try to make good use of the XP skills before they disappear.

Taoist Ascending New Skills

Aurora Lotus - Exclusive for Water Taoist's Epic Weapon.

Blessing Touch - A passive skill exclusive for Water Taoist's Hossu.

Magic Image Magic Name Magic Level Cost Level Required Effects
Aurora Lotus 0 - 50 Release the energy focused automatically or accumulated by "Pray" to revive 5 targets in range after an 8-second countdown. If interrupted, it'll only revive 1 target.
1 - 60 Release the energy focused automatically or accumulated by "Pray" to revive 8 targets in range after an 8-second countdown. If interrupted, it'll only revive 1 target.
2 - 70 Release the energy focused automatically or accumulated by "Pray" to revive 11 targets in range after an 8-second countdown. If interrupted, it'll only revive 1 target.
3 - 80 Release the energy focused automatically or accumulated by "Pray" to revive 14 targets in range after an 8-second countdown. If interrupted, it'll only revive 1 target.
4 - 90 Release the energy focused automatically or accumulated by "Pray" to revive 17 targets in range after an 8-second countdown. If interrupted, it'll only revive 1 target.
5 - 100 Release the energy focused automatically or accumulated by "Pray" to revive 20 targets in range after an 8-second countdown. If interrupted, it'll only revive 1 target.
6 - Fixed Release the energy focused automatically or accumulated by "Pray" to revive 25 targets in range after an 8-second countdown. If interrupted, it'll only revive 2 target.
Blessing Touch 0 - 50 While reviving others with 'Pray', the caster has a 10% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.
1 - 60 While reviving others with 'Pray', the caster has a 13% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.
2 - 70 While reviving others with 'Pray', the caster has a 16% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.
3 - 80 While reviving others with 'Pray', the caster has a 19% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.
4 - 90 While reviving others with 'Pray', the caster has a 22% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.
5 - 100 While reviving others with 'Pray', the caster has a 25% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.
6 - Fixed While reviving others with 'Pray', the caster has a 30% chance to attach the effects of 'Stigma', 'Star of Accuracy' and 'Magic Shield' to the revived target. The higher the Hossu's level, the better the chance.