Passive Skill
Image | Name | Magic Level | Magic Exp |
Char Level | Hit Rate | Video |
|
Triple Attack | 0 | 5400 | 5 | 40% | Video |
1 | 12000 | 40 | 44% | |||
2 | 16500 | 50 | 48% | |||
3 | 27000 | 60 | 52% | |||
4 | Fixed | 70 | 55% | |||
1. Weapon required: Prayer Beads |
XP Skills
Image | Name | Magic Level | Magic Exp |
Char Level | Damage | Video |
Oblivion | Fixed | Fixed | 15 | 200% | Video | |
1. Move speed will increase. Inflict 200% damage on targets. For each monster killed within 30 seconds after the XP skill is activated, the EXP awarded will be increased by 1/2. |
Active Skills
Image | Name | Magic Level | Stamina Cost |
Magic Exp |
Char Level | Damage | Video |
Whirlwind Kick | 0 | 20 | 167600 | 15 | 65% | Video | |
1 | 20 | 590000 | 30 | 70% | |||
2 | 20 | 1216800 | 50 | 75% | |||
3 | 20 | 2948000 | 70 | 80% | |||
4 | 20 | Fixed | 90 | 85% | |||
1. Weapon required: Prayer Beads 2. Cooldown Time: 1.5 seconds 3. Send a spinning whirlwind outwards from the caster, to strike targets within a certain pace. Targets will not be able to move when hit. It is also effective against flying targets. 4. Learnable at level 15 |
Image | Name | Magic Level | Stamina Cost |
Magic Exp |
Char Level | Damage | Video |
Radiant Palm | 0 | 20 | 300000 | 40 | 100% | Video | |
1 | 20 | 900000 | 50 | 105% | |||
2 | 20 | 2223000 | 70 | 110% | |||
3 | 20 | 4320000 | 90 | 115% | |||
4 | 20 | Fixed | 110 | 120% | |||
1. Weapon required: Prayer Beads 2. Attack all targets within 4 paces in a row to inflict certain damage on each target. 3. Learnable at level 40 |
Image | Name | Magic Level | Stamina Cost |
Mana Cast |
Magic Exp |
Char Level | Duration (seconds) |
Video |
Soul Shackle | 0 | 0 | 0 | 720 | 90 | 30 | Video | |
1 | 0 | 0 | 860 | 100 | 45 | |||
2 | 0 | 0 | 960 | 110 | 60 | |||
3 | 0 | 0 | 1010 | 115 | 75 | |||
4 | 0 | 0 | Fixed | 120 | 90 | |||
1. Requires Pure Monk/Saint above level 90. 2. Immobilize the soul of a dead player and prevent reviving in a certain time. |
Image | Name | Magic Level | Stamina Cost |
Mana Cost |
Magic Exp |
Char Level | Video |
Serenity | Fixed | 50 | 50 | Fixed | 40 | Video | |
1. Cooldown time: 3 seconds. 2. Eliminate all negative status effects on the caster, including Toxic fog. 3. Learnable at level 90. |
Image | Name | Magic Level | Stamina Cost |
Mana Cost |
Magic Exp |
Char Level | Video |
Tranquility | Fixed | 25 | 100 | Fixed | 70 | Video | |
1. Cooldown time: 3 seconds. No cooldown time if the caster is equipped with 2 epic weapons. 2. Eliminate all negative status effects on the target, including Soul Shackle. 3. Learnable at level 70. |
Each Monk/Saint can only cast one type of Aura at a time.
Image | Name | Magic Level | Stamina Cost |
Mana Cost |
Magic Exp |
Char Level | Video |
Compassion | Fixed | 75 | 250 | Fixed | 100 | Video | |
1.Only Players whose 1st rebirth and 2nd rebirth are both Monk/Saint can learn Compassion. 2.Eliminate all negative status effects (except for Soul Shackle) on the caster and team members within 20 paces. 3. Cooldown time: 3 seconds. 4. Learnable at level 100 |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | (Skill) Critical Strike (Points) | Video |
Tyrant Aura | 0 | 50 | 5400 | 20 | 2 | Video | |
1 | 100 | 12000 | 40 | 4 | |||
2 | 150 | 16500 | 60 | 6 | |||
3 | 200 | 27000 | 80 | 8 | |||
4 | 250 | Fixed | 100 | 10 | |||
1. Increase the chance of Critical Strike & Skill Critical Strike for team members within 30 paces. 2. Each Monk/Saint can only cast one type of Aura at a time. 3. Learnable at level 40. |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | Immunity (Points) |
Video |
Fend Aura | 0 | 50 | 5400 | 20 | 2 | Video | |
1 | 100 | 12000 | 40 | 4 | |||
2 | 150 | 16500 | 60 | 6 | |||
3 | 200 | 27000 | 80 | 8 | |||
4 | 250 | Fixed | 100 | 10 | |||
1. Add Critical Strike & Skill Critical Strike immunity to team members within 30 paces. 2. Learnable at level 20. |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | Metal Resist (Points) |
Video |
Elemental Aura (Metal) | 0 | 50 | 5400 | 100 | 30 | Video | |
1 | 100 | 12000 | 105 | 35 | |||
2 | 150 | 16500 | 110 | 40 | |||
3 | 200 | 27000 | 115 | 45 | |||
4 | 250 | Fixed | 120 | 50 | |||
1. Increase Metal Resistance to all team members within 30 paces. 2. Learnable at level 40. |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | Wood Resist (Points) |
Video |
Elemental Aura (Wood) | 0 | 50 | 5400 | 100 | 30 | Video | |
1 | 100 | 12000 | 105 | 35 | |||
2 | 150 | 16500 | 110 | 40 | |||
3 | 200 | 27000 | 115 | 45 | |||
4 | 250 | Fixed | 120 | 50 | |||
1. Increase Wood Resistance to all team members within 30 paces. 2. Learnable at level 40. |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | Water Resist (Points) |
Video |
Elemental Aura (Water) | 0 | 50 | 5400 | 100 | 30 | Video | |
1 | 100 | 12000 | 105 | 35 | |||
2 | 150 | 16500 | 110 | 40 | |||
3 | 200 | 27000 | 115 | 45 | |||
4 | 250 | 120 | 50 | ||||
1. Increase Water Resistance to all team members within 30 paces. 2. Learnable at level 40. |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | Fire Resist (Points) |
Video |
Elemental Aura (Fire) | 0 | 50 | 5400 | 100 | 30 | Video | |
1 | 100 | 12000 | 105 | 35 | |||
2 | 150 | 16500 | 110 | 40 | |||
3 | 200 | 27000 | 115 | 45 | |||
4 | 250 | Fixed | 120 | 50 | |||
1. Increase Fire Resistance to all team members within 30 paces. 2. Learnable at level 40. |
Image | Name | Magic Level | Mana Cast |
Magic Exp |
Char Level | Earth Resist (Points) |
Video |
Elemental Aura (Earth) | 0 | 50 | 5400 | 100 | 30 | Video | |
1 | 100 | 12000 | 105 | 35 | |||
2 | 150 | 16500 | 110 | 40 | |||
3 | 200 | 27000 | 115 | 45 | |||
4 | 250 | Fixed | 120 | 50 | |||
1. Increase Earth Resistance to all team members within 30 paces. 2. Learnable at level 40. |
Awakening of Monk New Skills
1. Grace of Heaven - Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 10 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. This skill upgrades according to [Tranquility]`s casting times under this situation.
2. Wrath of the Emperor - Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill which deals normal damage on targets in a circle of 2-pace radius. The chance increases when [Triple Attack] upgrades.
3. Infernal Echo - Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon holy pillars around the caster, inflicting continuous normal damage on the target. It costs Stamina and requires cooldown time.
Magic Image | Magic Name | Magic Level | Cost | Level Required | Effects |
---|---|---|---|---|---|
Grace of Heaven | 0 | - | 50 | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 10 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | |
1 | - | 60 | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 15 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | ||
2 | - | 70 | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 20 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | ||
3 | - | 80 | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 25 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | ||
4 | - | 90 | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 30 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | ||
5 | - | 100 | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 35 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | ||
6 | - | Fixed | Passive skill exclusive for Monks Equip 2 Epic Weapons to activate. Increase Max Stamina by 50 points, and allow [Tranquility] to free the teammates within 12 paces from Soul Shackle without consuming MP. | ||
Wrath of the Emperor | 0 | - | 15 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 190% of normal damage on human targets, while 210% damage on monsters, in a circle of 2-pace radius. | |
1 | - | 30 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 195% of normal damage on human targets, while 215% damage on monsters, in a circle of 2-pace radius. | ||
2 | - | 45 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 200% of normal damage on human targets, while 220% damage on monsters, in a circle of 2-pace radius. | ||
3 | - | 60 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 205% of normal damage on human targets, while 225% damage on monsters, in a circle of 2-pace radius. | ||
4 | - | 70 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 210% of normal damage on human targets, while 230% damage on monsters, in a circle of 2-pace radius. | ||
5 | - | 80 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 215% of normal damage on human targets, while 235% damage on monsters, in a circle of 2-pace radius. | ||
6 | - | 90 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 220% of normal damage on human targets, while 240% damage on monsters, in a circle of 2-pace radius. | ||
7 | - | 100 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 225% of normal damage on human targets, while 245% damage on monsters, in a circle of 2-pace radius. | ||
8 | - | 110 | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 230% of normal damage on human targets, while 250% damage on monsters, in a circle of 2-pace radius. | ||
9 | - | Fixed | Passive skill exclusive for Monks equipped with an Epic Weapon.1.5 seconds after casting [Triple Attack], has a chance to trigger this skill every 3 seconds which deals 245% of normal damage on human targets, while 265% damage on monsters, in a circle of 2-pace radius. | ||
Infernal Echo | 0 | 25 Stamina | 40 | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 70% of normal damage on the target. Cooldown:7 seconds | |
1 | 25 Stamina | 70 | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 74% of normal damage on the target. Cooldown:7 seconds | ||
2 | 25 Stamina | 80 | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 78% of normal damage on the target. Cooldown:7 seconds | ||
3 | 25 Stamina | 90 | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 82% of normal damage on the target. Cooldown:7 seconds | ||
4 | 25 Stamina | 100 | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 86% of normal damage on the target. Cooldown:7 seconds | ||
5 | 25 Stamina | 110 | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 90% of normal damage on the target. Cooldown:7 seconds | ||
6 | 25 Stamina | Fixed | Active skill exclusive for Monks equipped with 2 Epic Weapons. Strikes the ground to randomly summon 3 holy pillars of 3-pace radius in 3 seconds around the caster, and inflict 95% of normal damage on the target. Cooldown:7 seconds |