Improved Job Promotion...
Duration: July 2 nd to August 1 st Requirement: Level 80 NPC: Mr.Bun Walkthrough: During the event, you can pay Bound CPs to draw Roulette at NPC Mr.Bun in 3 time periods every day, 4:00-6:00, 10:00-12:00 and 18:00 to 20:00. And to celebrate the new expansion Inspired Trojans, it will cost Trojans less to draw Roulette. There are 3 different Roulettes, Check out the details below. Roulette A: Cost to Draw Reward (Randomly Get 1 of the Rewards Below) 29 CPs (B) for Trojans 39 CPs (B) for Other Classes Twilight Star Stone * 3 Meteor Scroll (B) * 2 200 Study Points 200 Chi Points +3 Stone (B) Dragon Ball (B) * 1 Yellow Rune Essence (B) * 5 Bright Star Stone * 1 Roulette B: Cost to Draw Reward (Randomly Get 1 of the Rewards Below) 99 CPs (B) for Trojans 139 CPs (B) for Other Classes 500 Study Points +3 Stone (B) Bright Star Stone * 2 +3 Stone (B) * 2 Dragon Ball (B) * 2 Super Protection Pill (B) * 5 Senior Training Pill (B) * 5 300 CPs (B) Roulette C: Cost to Draw Reward (Randomly Get 1 of the Rewards Below) 219 CPs (B) for Trojans 299 CPs (B) for Other Classes 1,500 Chi Points 1,000 Potency Points Yellow Rune Essence (B) * 20 Ginseng Fruit * 5 +4 Stone (B) * 1 Bright Star Stone * 5 1000 CPs (B) Radiant Star Stone * 1...
Note: There may still be changes before the expansion is released, please refer to the final version. Icon Weapon Skill Name Skill Level Description Dagger - Dragonfang Death`s Sigh 1 Inflict 210% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 2 Inflict 215% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 3 Inflict 220% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 4 Inflict 225% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 5 Inflict 230% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 6 Inflict 235% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 7 Inflict 240% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 8 Inflict 250% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 9 Inflict 280% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. 10 Inflict 290% damage to heroes (900% to monsters). Weapon Archives Effect: Smashing Triggering Rate: 100% Increase the damage of active skills by 8% and ignore opponent`s BP (passive skills by 200%), for 10 seconds. Whip - Power Hawk`s Ambition 1 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 40% damage to opponent for 10 seconds. 2 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 45% damage to opponent for 10 seconds. 3 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 50% damage to opponent for 10 seconds. 4 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 55% damage to opponent for 10 seconds. 5 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 60% damage to opponent for 10 seconds. 6 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 65% damage to opponent for 10 seconds. 7 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 70% damage to opponent for 10 seconds. 8 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 90% damage to opponent for 10 seconds. 9 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 95% damage to opponent for 10 seconds. 10 Archives Effect: Counterblow Triggering Rate: 100% Immune from damage once and rebound up to 100% damage to opponent for 10 seconds. Hammer - Doom Hammer ThunderStrike 1 Inflict 155% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 2 Inflict 160% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 3 Inflict 165% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 4 Inflict 170% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 5 Inflict 175% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 6 Inflict 180% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 7 Inflict 200% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 8 Inflict 210% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 9 Inflict 215% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). 10 Inflict 220% damage to heroes within 4 paces (extra 800% damage on monsters). Weapon Archives Effect: Dizzy Triggering Rate: 100% Cause heroes dizzy for 1 second (3 seconds for monsters). Axe - Fury Axe Shadow 1 Inflict 190% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 2 Inflict 195% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 3 Inflict 200% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 4 Inflict 205% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 5 Inflict 210% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 6 Inflict 220% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 7 Inflict 225% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 8 Inflict 230% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 9 Inflict 245% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. 10 Inflict 250% damage to heroes within a rectangle area (9*3) (extra 500% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 2% for 20 seconds. Bleed: Make targets bleed to cause 3000 points of damage per second for 15 seconds. Club - Faith Deadly Strike 1 Inflict 195% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 5% for 10 seconds. 2 Inflict 200% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 6% for 10 seconds. 3 Inflict 205% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 7% for 10 seconds. 4 Inflict 210% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 8% for 10 seconds. 5 Inflict 215% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 9% for 10 seconds. 6 Inflict 220% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 10% for 10 seconds. 7 Inflict 225% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 12% for 10 seconds. 8 Inflict 230% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 14% for 10 seconds. 9 Inflict 250% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 16% for 10 seconds. 10 Inflict 255% damage to heroes within 4 paces (extra 600% damage to monster). Weapon Archives Effect: Blind Triggering Rate: 100% Decrease target`s hit rate by 20% for 10 seconds. Sword - Judge Song of Phoenix 1 Inflict 135% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 10% for 20 seconds. 2 Inflict 140% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 10% for 20 seconds. 3 Inflict 145% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 10% for 20 seconds. 4 Inflict 150% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 10% for 20 seconds. 5 Inflict 155% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 10% for 20 seconds. 6 Inflict 160% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 10% for 20 seconds. 7 Inflict 165% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 20% for 20 seconds. 8 Inflict 170% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 20% for 20 seconds. 9 Inflict 175% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 20% for 20 seconds. 10 Inflict 180% damage to a single target (extra 300% damage to monsters). Weapon Archives Effect: Strong Will Triggering Rate: 100% Increase the triggering rate of all passive skills by 20% for 20 seconds. Hook - Soul Hook Moon 1 Inflict 135% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 135% for 13 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 13 seconds. 2 Inflict 140% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 140% for 14 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 14 seconds. 3 Inflict 145% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 145% for 15 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 15 seconds. 4 Inflict 150% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 150% for 16 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 16 seconds. 5 Inflict 155% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 155% for 17 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 17 seconds. 6 Inflict 160% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 160% for 18 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 18 seconds. 7 Inflict 165% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 165% for 19 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 19 seconds. 8 Inflict 170% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 170% for 20 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 20 seconds. 9 Inflict 175% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 175% for 28 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 28 seconds. 10 Inflict 180% damage to heroes within 11 paces forward (extra 250% damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 180% for 30 seconds. Breakthrough: Decrease target`s P-Defense and M-Defense for 30 seconds. Scepter - Aurora Sacred Blessing 1 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 15 seconds. Bleed: Make targets to bleed to inflict 135% damage (extra 200% damage to monsters), for 15 seconds. 2 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 15 seconds. Bleed: Make targets to bleed to inflict 140% damage (extra 200% damage to monsters), for 15 seconds. 3 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 15 seconds. Bleed: Make targets to bleed to inflict 145% damage (extra 200% damage to monsters), for 15 seconds. 4 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 15 seconds. Bleed: Make targets to bleed to inflict 150% damage (extra 200% damage to monsters), for 15 seconds. 5 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 15 seconds. Bleed: Make targets to bleed to inflict 155% damage (extra 200% damage to monsters), for 15 seconds. 6 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 15 seconds. Bleed: Make targets to bleed to inflict 160% damage (extra 200% damage to monsters), for 15 seconds. 7 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 30 seconds. Bleed: Make targets to bleed to inflict 165% damage (extra 200% damage to monsters), for 30 seconds. 8 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 30 seconds. Bleed: Make targets to bleed to inflict 170% damage (extra 200% damage to monsters), for 30 seconds. 9 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 30 seconds. Bleed: Make targets to bleed to inflict 190% damage (extra 200% damage to monsters), for 30 seconds. 10 Has a chance to trigger the Immunity status and make the target bleed. If you die in the Sacred Blessing status, your soul will not be locked. Weapon Archives Effect: Immunity Triggering Rate: 100% Immune to all debuffs for 30 seconds. Bleed: Make targets to bleed to inflict 195% damage (extra 200% damage to monsters), for 30 seconds. Blade - Dominator Clean Sweep 1 Inflict 140% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 3% for 30 seconds. 2 Inflict 145% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 3% for 30 seconds. 3 Inflict 150% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 3% for 30 seconds. 4 Inflict 160% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 3% for 30 seconds. 5 Inflict 165% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 3% for 30 seconds. 6 Inflict 170% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 3% for 30 seconds. 7 Inflict 175% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 10% for 30 seconds. 8 Inflict 180% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 10% for 30 seconds. 9 Inflict 190% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 10% for 40 seconds. 10 Inflict 200% damage to a single target and extra damage of 3% Atttack to other targets within a fan area forward (400% extra damage to monsters). Weapon Archives Effect: Assault Triggering Rate: 100% Increase Attack by 10% for 40 seconds....
From June 20th to 30th, heroes can claim a wonderful reward which value is about 670000 CPs by credit. Heroes who credit any amount in the period of the event can click Reward button to claim Grateful June Box. OpenGrateful June Box to receive a 5000 CP(B) Pack, 3 Mystery Fruit, 5 Bright Star Stone, 10000 Chi Points, +4 Stone(B) and P18 Anima Lottery Bag....
Note: This information is based on test version. Be subject to the final version! 1.Hereoes can open Super Heroes Window by clicking Anniversary button. 2.Heroes can complete Quest in Hero Tasks to get relevant point. There are amounts of reward waiting for you once heroes reach the relevant request. 3.There are 4 grade rewards: No privilege, Primary, Standard and Senior. Heroes need to hand on relevant token once heroes want to unlock Primary, Standard and Senior reward. Privilege Item Request Price No privilege -- -- Primary Seasonal Hero Token 648 CPs Standard Seasonal L2 Superhero Token 2099 CPs Senior Seasonal L3 Superhero Token 7999 CPs Heroes can claim No priviledge and Primary reward once heroes use Seasonal Hero Token to unlock Primary reward. Heroes can claim No priviledge, Primary and Standard reward once heroes use Seasonal L2 Superhero Token to unlock Primary reward. Heroes can claim No priviledge, Primary, Standard and Senior reward once heroes use Seasonal L3 Superhero Token to unlock Primary reward. Request No privilege Primary Standard Senior 10 Stone Pack(s)*1 10 Ginseng Fruit Pack*1 30 DStar*1Sea StarSeaPack*1 DragonFruitBag(10)*1 Celestial Dragon Pack*1 MoonFruitBag(15)*1 200 Heroic Pride Fragment*1 P3 Anima +4Stone(B)Pack*1 30DStarSea(Anthem)*1 550 Yellow Rune Essence(B)*10 Stonepack(M)*1 30DCelestialDragon*1 30DAccessoryPack*2 900 Heroic Pride Fragment*1 500 pentency Pts Pack*1 1K PotencyPtsBag*1 StarSea(Hymn)Fragment*2 1300 300 Potency Bag*1 +4 Stone(B) Pack*1 +5Stone(B)Pack*1 1000HeroPtsBag*1 1700 Heroic Pride Fragment*1 10 Yellow Rune Essence(B)*1 20 Yellow Rune Essence(B)*2 Chi Point Pack(1000)*1 RareRuneFragment(B)Bag(2)*1 2100 ValuableStarPack*1 +5Stone(B)Pack*1 P6 Anima 30DSeasonalTitle*1 2500 Heroic Pride Fragment*1 ChiPointPack(1000)*1 +5Stone(B)Pack*1 StarSea(Hymn)Fragment*3 Glory Gold StonePack(M)*1 RuneCrystal(B)Bag*1 RuneCrystal(B)Bag(10)*1 RadiantStarPack(10)*1 3600 Heroic Pride Fragment*1 1KPotencyPtsBag*1 1KPotencyPtsBag*1 AnthemFragmentBag(5)*1 4500 Class5StarPack*1 BrightStarPack(10)*1 ChiPointPack(1000)*1 RareRuneFragment(B)Bag(2)*1 5500 10 Yellow Rune Essence(B)*1 20 Yellow Rune Essence(B)*1 P5Anima*1 +5Stone(B)Pack*1 RefinedRuneCrystal(B)Bag(10)*1 7000 Heroic Pride Fragment*1 ChiPointPack(2000)*1 RareRuneFragment(B)Bag(2)*1 1000HeroPtsBag*1 9000 Chi Point Pack(1000)*1 GinsengFruitbag(50)*1 UniversalRuneEssence(B)Bag(200)*1 RareRuneFragment(B)Bag(5)*1 12000 HeroicPrideFragment*1 RareRuneFragment(B)Bag(2)*1 RareRuneFragment(B)Bag(5)*1 MoonFruitBag(10)*1 15000 +4Stone(B)Pack*1 ChiPointPack(10000)*1 1000HeroPtsBag*1 1000HeroPtsBag*1 19000 HeroicPrideFragment*2 10000PotencyPtsBag*1 20000ChiPointsPack*1 30DVioletWings*1 25000 +5Stone(B)Pack*1 +5StonePack*1 2+6Stone(B)Pack*1 RareRandomYellowRunePack(B)*1 50000 StarryHymnFragmentBag*1 100000 StarryHymnFragmentBag*1 4.According to your points you get in the event, we will make a list of Rank. Top 10 heroes of every server will get 5 Star Garment. Rank Reward 1st Permanent Celestial Dragon (Star) 2nd 180-days Celestial Dragon (Star) 3rd-5th 90-days Celestial Dragon (Star) 6 th -10th 30-days Celestial Dragon (Star) CelestialDragon (Star) 5.Heroes can use points to exchange reward in Point Store. Heroes which has purchased privilege can use privilege store to purchase item. Point Store Privilege Store Note: Be subject to final version!...
Duration: June 18th to July 15th NPC: Zora in Twin City (336,432) CS Team PK Dealer in Twin City (340,432) Requirement: Level 110 and CS Team PK Ticket There are 2 rounds of Cross-server Team PK this time. 1 st Round:February 19 th to February 28 th Match Time: 20:00 February 28 th 2 nd Round:March 1 st toMarch 7 th Match Time: 20:00 March 7 th On February 28 th and March 7 th , the registration for CS Team PK Tournament will be open from 19:45 to 20:00. You will need ticket to join the PK. There are 3 ways to get the ticket during the event time. 1. Join Team PK Tournament on your own server and all members of top 8 teams will get the ticket. 2. Purchase the ticket from NPC with 99 CPs. 3. Using 7 Chi Tokens from daily quests may get you a ticket randomly. Note: All the members of the team should have this ticket, not just the team leader. Rules for the CS Team PK Tournament 1. The tournament consists of 3 groups, Level 130+, Level 120-129 and Level 100-119. And the contestants will be divided into the group according to your level automatically, to ensure the participants are well-matched in strength. 2. Battle power and Donation system doesnt affect Cross-Server Team PK Tournament. 3. The rules of Cross-Server Team PK Tournament are exactly the same Cross-Server Team PK Tournament. Players will enter the Arena automatically, and fight against their opponent in a 5 on 5 matches after the match is started. In the Knock-Out phase, the winner moves on to the next round and the loser will be knocked out of the competition. 4. The reward will be sent towinning team leadersmailbox, after the tournament. Rewards for top 8 winners Note: For each team, all the5 packs will be sent to the team leader, members can trade with the team leader to get the packs. Rank Rewards for Above Lv. 130 Rewards for Lv.120 to Lv.129 Rewards for Lv.110 to Lv.119 1 st 14-day King Team Title Random Yellow Rune(B) Pack 10000 Chi Points 5 Universal Rune Essences 10000 Chi Points 5 Universal Rune Essences 10000 Chi Points 5 Universal Rune Essences 2nd 14-day Dominator Team Title Random Yellow Rune(B) Pack 8000 Chi Points 3 Universal Rune Essences 8000 Chi Points 3 Universal Rune Essences 8000 Chi Points 3 Universal Rune Essences 3rd 14-day Power Team Title Random Yellow Rune(B) Pack 5000 Chi Points 2 Universal Rune Essences 6000 Chi Points 2 Universal Rune Essences 6000 Chi Points 2Universal Rune Essences 4 th -8 th 14-day Elite Team Title Random Yellow Rune(B) Pack 3000 Chi Points 1 Universal Rune Essences 3000 Chi Points 1 Universal Rune Essences 3000 Chi Points 1Universal Rune Essences The Cross-Server Team PK will be among the servers in each server group, please check out the detail about server groups below. Realm 1 Neptune Volcano Pyramid Mercury Lion WildSwan Faith Turquoise Dragon Realm 2 Virgo Aquarius Cancer Crystal Eternity Libra Mausoleum Snowfall Columbus Realm 3 Triumph Emerald Freedom Hebby Kylin Uranus Lightning Scorpio Titan Realm 4 BabyIcey WarLord TwilightDance Thunder SnowWhite Phoenix Honor Eagle Sunshine Realm 5 Venus Legends Basilisk FastBlade HangingGardens Lucky7 StarArrow Gryphon Realm 6 Storm Fire JiangHu_EU DragonWar_EU Dark Champions_EU Light Realm 7 ScentSword KingOfKings SkyFlame RageOfWar Perfection MythicalRunes LandOfWar Windwalker Liberty_O SummerWind Realm 8 NewChallenge_EU Tenshi_EU NewWorld BloomOfDeath_EU LasVegas Realm 9 Sirius_EU Conquer13_EU Emperor_EU FlameLotus_EU Royalty_EU_O ShadowChaser_EU Backfire_EU Note: New Server will not join the Cross-Server Team PK Tournament this time....
Duration : May 28 th - June 10 th During the event, heroes can consume CP to draw Anima. There are 3 kinds of roulette which heroes can choose. Cost Description Primary Anima Roulette 27 CP Play it to get a P1-P5 Anima. Medium Anima Roulette 199 CP Play it to get a P4-P8 Anima. Advanced Anima Roulette 2299 CP Play it to get a P8-P12 Anima. The more roulette heroes play, the more event coin heroes will receive. Event Coin Receive Primary Anima Roulette 1 Medium Anima Roulette 8 Advanced Anima Roulette 90 Heroes can use event coin to exchange reward. Item Event Coin Request 10 Chi Points 1 PowerEraser 330 BrightStarStone 20 DragonFruit 30 SoulFruit 300 5000Chi Points(B) 250 Unique Fantasy Crystal(B) 2000 +3 Stone(B) 60 RadiantStarStone 200 StarDrill(B) 700 +3SteedPack(B) 60 MysticRuneStone(B)*10 130 1000 CP(B) 1000 RedBodhiBean 1000 YellowRuneEssence(B)*10 20 RareYellowRuneFragment(B)*1 1300 1% Blessed MythicBeast(B) 50000...
Duration : May 28th to June 16th During the event, heroes who BP above 300 can compete for the title of World Champion at 12:40 to 13:00, 17:40 to 18:00 and 21:40 to 22:00 every day. There are 10 floors in the World Stadium. Heroes need to collect a certain number of Teleport Quills to advance to the next floor. Heroes with different BP may start with different floor. There are 2 ways to get Teleport Quills: 1.Collect Teleport Quills for next floor from floor defenders. 2.Defeat other heroes in the stadium. Defeating the dominator on the 3rd, 6th, 9thfloor or the defender on the 10th floor may also bring you Animae. Heroes can buy Universal Quills and Purple Quills from the merchant on each floor. Purple Quill Use it in the stadium for World Champion contest to geta random5-minute buff. Expires on June, 16th, 2019. Universal Quill Use it to directlyenter thenext floor. Available for the first 9 floors of the World Stadium. Expires on June, 16th, 2019. Peak Treasure is on the 10th floor, and only the first 10 heroes arriving can unlock it....
Duration: May 21 st to June 9 th Walkthrough: From May 21 st to June 9 th , heroes can talk with Stone King to draw Stone Roulette. There are 7 kinds of Stone Roulette which heroes can use Stone Ticket or CP(B) to draw. Cost Reward 100 CP(B) 50 CP(B), +3 Stone(B) Ticket or +3 Stone(B) Ticket*2 300 CP(B) 150 CP(B), +4 Stone(B) Ticket or +4 Stone(B) Ticket*2 900 CP(B) 450 CP(B), +5 Stone(B) Ticket or +5 Stone(B) Ticket*2 +3 Stone(B) Ticket*3 150 CP(B), +4 Stone(B) Ticket or +4 Stone(B) Ticket*2 +4 Stone(B) Ticket*3 450 CP(B), +5 Stone(B) Ticket or +5 Stone(B) Ticket*2 +5 Stone(B) Ticket*3 1300 CP(B), +6 Stone(B) Ticket or +6 Stone(B) Ticket*2 +6 Stone(B) Ticket*3 3500 CP(B), +7 Stone(B) Ticket or +8 Stone(B) Ticket*1 Heroes can exchange +6,+7 and +8 Stone Ticket to +6 Stone(B),+7 Stone(B) and +8 Stone(B)....
Duration: May. 21st - June. 9th Requirements: Non-reborn level 80 or above NPCs: 1. Magic Pot (Twin City 380,439) Teleports you to Dragon King Temple. 2. Charging Area (Dragon King Temple 66,66) Helps you start breaking pots, refresh the pots, learn about the rules and rewards. 3. Breaking Pot Ranking (Dragon King Temple 76,63) Shows the ranking of breaking pots 4. Target Board (Dragon King Temple 73,71) Shows the target board. Rewards: Potency Points, Star Stones, CPs(B), Stones, Chi Points, Dragon Souls, JiangHu Training Pills, etc. Items: Image Name Descriptions Dash Energy Collect by using Chi Token or killing monsters Pot Refresh Card The card that you may collect by using Chi Token or killing monsters can be used in the Dragon King Temple to refresh the 9 Magic Pots. Expires on Dec. 27th. Rules: 1. Magic Pots Dragon King Roger has kept many treasure in his Dragon King Temple. All heroes hurry to hunt for the treasure. The entrance to the temple located at Twin City (373,436). Break Pots There are 9 pots in the temple. You can obtain the treasure by clicking a pot to break it, and you have a chance to receive bless from Dragon King and break 9 pots at a time. First-time Your first-time to break pots every day costs no energy, and you may randomly break 3-9 pots. Go and try your luck! Non-first-time It requires Dash Energy to break pots for non-first time. The more pots you break, the more Dahs Energy it requires. Auto-break Once you enable Auto Charge Dash Energy by clicking the Arrow Icon and Start breaking pots-Auto Charge Dash Energy, you can click a pot to auto-break it without interruption. As this will cost your Dash Energy with no hints, you had better think it carefully. Collect Dash Energy You can collect Dash Energy by using Chi Tokens or killing monsters. Refresh the Pots You can click Lucky Break to check the rewards. If you are not satisfied, you can refresh 9 pots by using a Pot Refresh Card or 30 CPs. You have a chance to receive the cards by using Chi Token or killing monsters. Target Board When you complete a target on the board, you will receive corresponding rewards from your in-game mailbox. Ranking Rewards The final ranking will come out at 23:59 onJune. 9th and the rank prizes will be sent to you via in-game mailbox. Top 10 heroes can get Ginseng Fruit as reward. Rank Reward 1 Ginseng Fruit*50 2 Ginseng Fruit*40 3 Ginseng Fruit*30 4 Ginseng Fruit*20 5 Ginseng Fruit*20 6 Ginseng Fruit*20 7 Ginseng Fruit*10 8 Ginseng Fruit*10 9 Ginseng Fruit*10 10 Ginseng Fruit*5...