Reborn Skills:
1. Skills learned after reborn:
Warrior Gets
reborn as: Warrior: Reflect (reflects
back the damage on you to those who attacked you) Trojan: Accuracy, Roar and
Flying Moon Fire
Taoist: Shield and Roar Water Taoist: Superman,
Shield and Roar Archer: Shield and
Roar Ninja: Accuracy, Roar, Flying
Moon Monk/Saint:
Accuracy, Roar, Flying Moon Pirate: Accuracy, Roar, Flying
Moon
Trojan gets
reborn as: Trojan: Cruel Shade (Cost
stamina to make your enemy lose 20% HP) Warrior: Cyclone, Golem,
Spirit Healing, Iron Shirt (Iron Shirt is XP skill. After you cast it and stand
still, your defense will increase by quadruple within 20 seconds. It will
disappear once you move.) Fire and Water Taoist:
Cyclone, Spirit Healing, Golem Archer: Cyclone, Spirit
Healing, Golem Ninja:
Cyclone, Spirit Healing Monk/Saint:
Cyclone, Spirit Healing Pirate:
Cyclone, Spirit Healing
Fire Taoist
gets reborn as: Fire
Taoist: Dodge (Increase dodge within certain period) Warrior and Trojan:
Thunder, Fire, Cure and Meditation Water Taoist: Fire
Circle Archer:
Thunder, Fire, Cure and Meditation Ninja:Thunder, Fire, Cure and
Meditation Monk/Saint:
Thunder, Fire, Cure and Meditation Pirate: Thunder, Fire, Cure and
Meditation
Water Taoist
gets reborn as: Water Taoist: Pervade (It
costs stamina. After you cast it and stand still, you can continue attacking
your enemies within certain range) Warrior and Trojan: Cure, Star of Accuracy,
Magic Shield, Stigma and Meditation Fire Taoist: Revive (XP
skill), Advanced Cure, Invisibility and Healing Rain Archer: Cure, Invisibility,
Magic Shield, Stigma and Meditation Ninja: Cure, Star of Accuracy,
Magic Shield, Stigma and Meditation Monk/Saint: Cure,
Star of Accuracy, Magic Shield, Stigma, Meditation, Water Elf, Divine Hare Pirate: Cure, Star of Accuracy, Magic
Shield, Stigma, Meditation
Archer gets
reborn as: Archer: Use Freezing Arrow (It works randomly and makes the target stop
attacking within a certain period) Warrior, Trojan, Fire Taoist, Water Taoist, Monk/Saint and Ninja: Equip Low level bows
and arrows, poisonous arrows. Pirate: Equip Low level bows and arrows,
poisonous arrows. Note: The skill Poisonous Arrows is
available when you are level 70+ and equipping a bow and arrows which are both
under level 70.
Ninja Gets
reborn as: Ninja: All skills of Ninja will be reserved. Warrior: Toxic
Fog Trojan: Toxic
Fog Fire Taoist:
Toxic Fog Water
Taoist: Toxic Fog Archer: Toxic Fog Monk/Saint: Toxic
Fog Pirate: Toxic Fog
Monk/Saint Gets reborn
as: Monk/Saint: All
Monk/Saint skills Warrior, Trojan, Fire Taoist, Water Taoist, Archer, Ninja and Pirate: : Serenity
Note: When the level of your skill you learnt
is over half the level before rebirth, there is a chance that you can retrieve
the rest of the level.
Pirate gets reborn
as: Pirate: All pirate
skills Warrior, Trojan, Fire Taoist, Water Taoist, Archer, Ninja and Monk/Saint: Gale Bomb
2. Summon: A reborn character may Learn summon
skills from where they get promoted in Job Center in Twin City
(402, 389). There are 6 summon skills. All level 15 reborn characters can learn
Summon Guard. After level 40, each race can learn a special summon skill. A
Euxenite Ore is required for learning Summon Guard, and a Gold Ore is required
for a special summon skill.
Summon Guard
Image |
Name |
Level |
Cost |
Magic Exp. Required |
Level Required |
|
SummonGuard |
Elementary |
Stamina |
100 |
40 |
SummonGuard |
1 |
Stamina |
300 |
80 |
SummonGuard |
2 |
Stamina |
500 |
105 |
SummonGuard |
3 |
Stamina |
Fixed |
Fixed |
Summon Monsters Reborn Warrior: The Summoned Fire
Evil can cast fire to attack the enemies.
Image |
Name |
Level |
Cost |
Magic Exp. Required |
Level Required |
|
FireEvil |
Elementary |
Stamina |
200 |
40 |
FireEvil |
1 |
Stamina |
500 |
70 |
FireEvil |
2 |
Stamina |
1000 |
100 |
FireEvil |
3 |
Stamina |
Fixed |
Fixed |
Reborn Trojan: The Summoned
Vampire Bat can make the enemy lose health.
Image |
Name |
Level |
Cost |
Magic Exp. Required |
Level Required |
|
BloodyBat |
Elementary |
Stamina |
200 |
40 |
BloodyBat |
1 |
Stamina |
500 |
70 |
BloodyBat |
2 |
Stamina |
1000 |
100 |
BloodyBat |
3 |
Stamina |
Fixed |
Fixed |
Reborn Archer: The
Summoned Skeleton can help Archers to
attack the enemies.
Image |
Name |
Level |
Cost |
Magic Exp. Required |
Level Required |
Video |
Skeleton |
Elementary |
Stamina |
200 |
40 |
Skeleton |
1 |
Stamina |
500 |
70 |
Skeleton |
2 |
Stamina |
1000 |
100 |
Skeleton |
3 |
Stamina |
Fixed |
Fixed |
Reborn Water Taoist: The summoned Bat
Boss is Water Taoist's substitute with high health.
Image |
Name |
Level |
Cost |
Magic Exp. Required |
Level Required |
|
SummonBatBoss |
Elementary |
XP |
30 |
40 |
SummonBatBoss |
1 |
XP |
50 |
70 |
SummonBatBoss |
2 |
XP |
100 |
100 |
SummonBatBoss |
3 |
XP |
Fixed |
Fixed |
Reborn Fire
Taoist: The summoned Bat is Fire Taoist's substitute with high
health.
Image |
Name |
Level |
Cost |
Magic Exp. Required |
Level Required |
|
SummonBat |
Elementary |
XP |
30 |
40 |
SummonBat |
1 |
XP |
50 |
70 |
SummonBat |
2 |
XP |
100 |
100 |
SummonBat |
3 |
XP |
Fixed |
Fixed |
For more details, please refer to reborn. |