Home » Guide » Skill - Reborn Skill for iPad

Skill - Reborn Skill for iPad

Skills Intro
Ninja Warrior Trojan Archer Fire Taoist Water Taoist
Monk Weapon Skill Disguise First Rebirth Second Rebirth Pure Skill

 Reborn Skills:

1. Skills learned after reborn:

Warrior Gets reborn as:
Warrior: Reflect (reflects back the damage on you to those who attacked you)
Trojan: Accuracy, Roar and Flying Moon
Fire Taoist: Shield and Roar
Water Taoist: Superman, Shield and Roar
Archer: Shield and Roar
Ninja: Accuracy, Roar, Flying Moon
Monk/Saint: Accuracy, Roar, Flying Moon
Pirate: Accuracy, Roar, Flying Moon

Trojan gets reborn as:
Trojan: Cruel Shade (Cost stamina to make your enemy lose 20% HP)
Warrior: Cyclone, Golem, Spirit Healing, Iron Shirt (Iron Shirt is XP skill. After you cast it and stand still, your defense will increase by quadruple within 20 seconds. It will disappear once you move.)
Fire and Water Taoist: Cyclone, Spirit Healing, Golem
Archer: Cyclone, Spirit Healing, Golem
Ninja: Cyclone, Spirit Healing
Monk/Saint: Cyclone, Spirit Healing
Pirate: Cyclone, Spirit Healing

Fire Taoist gets reborn as:
Fire Taoist: Dodge (Increase dodge within certain period)
Warrior and Trojan: Thunder, Fire, Cure and Meditation
Water Taoist: Fire Circle
Archer: Thunder, Fire, Cure and Meditation
Ninja:Thunder, Fire, Cure and Meditation
Monk/Saint: Thunder, Fire, Cure and Meditation
Pirate: Thunder, Fire, Cure and Meditation

Water Taoist gets reborn as:
Water Taoist: Pervade (It costs stamina. After you cast it and stand still, you can continue attacking your enemies within certain range)
Warrior and Trojan: Cure, Star of Accuracy, Magic Shield, Stigma and Meditation
Fire Taoist: Revive (XP skill), Advanced Cure, Invisibility and Healing Rain
Archer: Cure, Invisibility, Magic Shield, Stigma and Meditation
Ninja: Cure, Star of Accuracy, Magic Shield, Stigma and Meditation
Monk/Saint: Cure, Star of Accuracy, Magic Shield, Stigma, Meditation, Water Elf, Divine Hare
Pirate: Cure, Star of Accuracy, Magic Shield, Stigma, Meditation

Archer gets reborn as:
Archer: Use Freezing Arrow (It works randomly and makes the target stop attacking within a certain period)
Warrior, Trojan, Fire Taoist, Water Taoist, Monk/Saint and Ninja: Equip Low level bows and arrows, poisonous arrows.
Pirate: Equip Low level bows and arrows, poisonous arrows.
Note: The skill Poisonous Arrows is available when you are level 70+ and equipping a bow and arrows which are both under level 70.


Ninja Gets reborn as:
Ninja: All skills of Ninja will be reserved.
Warrior: Toxic Fog
Trojan: Toxic Fog
Fire Taoist: Toxic Fog
Water Taoist: Toxic Fog
Archer: Toxic Fog
Monk/Saint: Toxic Fog
Pirate: Toxic Fog

Monk/Saint Gets reborn as:
Monk/Saint: All Monk/Saint skills
Warrior, Trojan, Fire Taoist, Water Taoist, Archer, Ninja and Pirate: : Serenity

Note: When the level of your skill you learnt is over half the level before rebirth, there is a chance that you can retrieve the rest of the level.

Pirate gets reborn as:
Pirate: All pirate skills
Warrior, Trojan, Fire Taoist, Water Taoist, Archer, Ninja and Monk/Saint: Gale Bomb

2. Summon:
A reborn character may Learn summon skills from where they get promoted in Job Center in Twin City (402, 389). There are 6 summon skills. All level 15 reborn characters can learn Summon Guard. After level 40, each race can learn a special summon skill. A Euxenite Ore is required for learning Summon Guard, and a Gold Ore is required for a special summon skill.


Summon Guard


Image Name Level Cost Magic Exp.
Required
Level
Required
SummonGuard Elementary Stamina 100 40
SummonGuard 1 Stamina 300 80
SummonGuard 2 Stamina 500 105
SummonGuard 3 Stamina Fixed Fixed

Summon Monsters
Reborn Warrior: The Summoned Fire Evil can cast fire to attack the enemies.

Image Name Level Cost Magic Exp.
Required
Level
Required
FireEvil Elementary Stamina 200 40
FireEvil 1 Stamina 500 70
FireEvil 2 Stamina 1000 100
FireEvil 3 Stamina Fixed Fixed

Reborn Trojan: The Summoned Vampire Bat can make the enemy lose health.

Image Name Level Cost Magic Exp.
Required
Level
Required
BloodyBat Elementary Stamina 200 40
BloodyBat 1 Stamina 500 70
BloodyBat 2 Stamina 1000 100
BloodyBat 3 Stamina Fixed Fixed

Reborn Archer: The Summoned Skeleton can help Archers to attack the enemies.


Image Name Level Cost Magic Exp.
Required
Level
Required


Video
Skeleton Elementary Stamina 200 40
Skeleton 1 Stamina 500 70
Skeleton 2 Stamina 1000 100
Skeleton 3 Stamina Fixed Fixed

 Reborn Water Taoist: The summoned Bat Boss is Water Taoist's substitute with high health.


Image Name Level Cost Magic Exp.
Required
Level
Required
SummonBatBoss Elementary XP 30 40
SummonBatBoss 1 XP 50 70
SummonBatBoss 2 XP 100 100
SummonBatBoss 3 XP Fixed Fixed

Reborn Fire Taoist: The summoned Bat is Fire Taoist's substitute with high health.


Image Name Level Cost Magic Exp.
Required
Level
Required
SummonBat Elementary XP 30 40
SummonBat 1 XP 50 70
SummonBat 2 XP 100 100
SummonBat 3 XP Fixed Fixed

For more details, please refer to reborn.