Active Effect: Dash to a target direction to deal 100% damage to targets (120% damage to monsters) within the range, while take no damage for the duration. It costs 10 Stamina Points.
Passive Effect: Your normal melee attacks give a 38% chance to trigger [Ironbone] which deals 205% damage to targets (420% damage to monsters) within the 7x3 area. No displacement.
Skill Effect: Your attacks may add Tortoise, Break, Crit, or Stamina status for 10 seconds.
Only one status of Tortoise, Break, and Stamina can exist at a time.
Skill Effect: Dealing or taking damage gives a 3% or 3% chance to trigger [Immersion] which reduces the damage taken by 18%, while increases both movement and attack speed by 30% for 10 seconds.
Skill Effect: Dealing or taking damage gives a 3% or 3% chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 8 Stamina Points every 2 seconds for 8 seconds.
Skill Effect: Right click to select a direction and dash to it immediately to deal 85% damage to targets (300% damage to monsters) within the range, while increase Max HP by 20,000 (Max HP Cap: 85,000) for 12 seconds.
Skill Effect: When attacked, have a 10% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second.
>> Players can consume specific materials to upgrade War Suits in the War Myths. Different materials may provide different amount of War Suit EXP
>> Upgrading War Suits brings bonus attributes, new skills, and bonus skill effects.
>> Consuming materials on a max-level War Suit can still increase its EXP.
War Suit Transform function unlocks when corresponding War Suit reaches the maximum level.
>> Each War Suit has 2 senior forms to transform into, giving new appearances to your character.
>> To activate those transformed appearances, you must equip at least 7 Animae. The Animae equipped can be removed.