Should CO Spend More Time on Character Skills?
Conquer online.
Sure it's an awesome game.
Sure it's character types are pretty cool.
But its skill selection isn't the best.
For Many months I have surveyed the website of Conquer, and to my surprise, not once has this been mentioned.
The skill list in conquer is MEAGER at best.
Look at this.
Ninjas have 7 basic skills they can learn if you go Nin-Nin-Nin and NO WEAPON SKILL :/
Warriors Stand at a Mighty 6 (without reflect)
Trojans With the Least at 4, but at least they have Scent Sword, Fast Blade, Rage, and Phoenix for possible Weapon skills
Archers have 6, but there kill efficiency makes up for it.
Firetao's with 13
and Watertao's with 15
I'm not going to go into Weapon Skills or Reborn skills,
but as you can see,
Even though CO gives you all the F keys as shortcuts for skills,
A mighty 2 character types will have the pleasure of filling their repituare with skills.
And with that being said,
do you honestly think we need more character types?
Or would you rather have a bigger arsenal of skills and magic to choose from?
And if so,
Any ideas?
I'm not a GM or anything.
Just a concerned Player of the Game :P
________
My Ideas for new Skills.
1. Ninja - Kunai Strike/ Effect: Attacks in an arched pattern to do damage to multiple enemies/ Stamina : 30
2. Trojan - Trojan Sun/ Temporarily adds 1/5 attack strength (increases as lvl does)/ Stamina : 50
3. Trojan - Trojan Pride/ Raises Attack depending on how low the User's HP is (fixed) Stamina: 25
4. Warriors - Shield Jab/ Lowers the Damage of opponents next attack and stuns Opponent/ Stamina: 100
5. Ninja/Fire: Trojan/Fire:Warrior/Fire** - Flameing Strike/ Adds the Power of Fire to an attack to increase Damage/ Stamina: 30
6. Fire/Water: Water/Fire - Healing Steam/ Moderately Heals all team members and has a chance to increase Defense for a short time/ MP: 250
7. Trojan/Trojan - Trojan Horse/ (Disguise, XP) Greatly Increases Defense and Health until Disguise Runs Out.
8. Trojan/Trojan/Trojan - Galactic Strength/ Greatly Increases Attack, But Greatly Lowers Attack Rate./ Stamina: 100
9. Ninja/Ninja/Ninja - Stealth/ Greatly increases Dodge, and turns user semi-transparent/ Stamina: 100
10. Warrior/Warrior/Warrior - Master of Weaponry/ (requires 2 different weapons) Unleash 3 reduced strength combo attacks./ Stamina: 50
11. Archer/Archer/Archer (cause I had to cause I've been mean to archers :P) - Angel's Flight/ Enables Fly for 120 seconds to evade p. Damage/ Stamina: 100
12. Fire/Fire/Fire - Judgment/ Call Down the wrath of the sky to bid judgment on target and do massive damage/ MP: 100
13. Water/Water/Water - Nirvana/ Heals a Gratuitous amount of HP, as well as Increases attack and Defense for a moderate amount of time/ MP: 900
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